Advanced match analysis
Lobo vs King Roar
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 13967
- Duration
- 22:10
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
Lobo
Hades · Elo 1142 +17
22:10
Match length
Defeated
King Roar
Ra · Elo 1129 -17
51.9% win probability
Pre-match · Lobo favored
win probability 48.1%
Key momentsIn match order
Lobo
Hades · Blue- EAPM
- 54.5
- Favorite unit
- Hoplite 35 fielded
- Largest army
- 114
- First expansion
- 20:14
Age path
AthenaClassical · Est. start 4:34
AphroditeHeroic · Est. start 8:21
ArtemisMythic · Est. start 19:01
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Water commitment3 dock build events
Large army production114 military units
No post-game awards
King Roar
Ra · Orange- EAPM
- 46.2
- Favorite unit
- Axeman 17 fielded
- Largest army
- 85
- First expansion
- 13:42
Age path
PtahClassical · Est. start 3:56
SobekHeroic · Est. start 10:12
HorusMythic · Est. start 16:22
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Water commitment6 dock build events
Large army production85 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.