Replay-derived match flow, timings, and composition.

Advanced match analysis

Gauchera + Orli vs HughJanus146854 + EerierMussgo

Queue
Ranked 2v2 Supremacy
Map
Nile Shallows
Map Seed
18121
Duration
12:40
Patch
19.17020
Played
· 20 hours ago
Nile Shallows map preview
MapNile Shallows
Victory Team Elo 988
Gauchera Loki · Elo 1029 +14
Orli Hades · Elo 947 +18
12:40 Match length
Defeat Team Elo 950
HughJanus146854 Thor · Elo 954 -16
EerierMussgo Amaterasu · Elo 947 -16
55.4% win probability Pre-match · Gauchera + Orli favored win probability 44.6%
Key momentsIn match order
First pressure
3:49 Gauchera Hersir trained
Armory timing
3:52 HughJanus146854 Dwarven Armory
Fastest Classical
4:18* Orli Ares · estimated
First extra TC
7:11 EerierMussgo Town Center
Fastest Heroic
10:35* Gauchera Njord · estimated

Gauchera

Loki · Blue · Team 1
Win 1029 +14
EAPM
18.1
Favorite unit
Throwing Axeman
12 fielded
Total score
11,990
Military score
6,350
Economic score
5,468
Kills score
172
Units killed
8
Units lost
2
Buildings razed
0
Largest army
38
First expansion
—
Age path
HeimdallClassical · Est. start 4:00
NjordHeroic · Est. start 9:20
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Largest Army

HughJanus146854

Thor · Red · Team 2
Loss 954 -16
EAPM
23.2
Favorite unit
Berserk
17 fielded
Total score
11,913
Military score
3,947
Economic score
7,680
Kills score
286
Units killed
11
Units lost
16
Buildings razed
0
Largest army
23
First expansion
9:02
Age path
ForsetiClassical · Research start 5:04
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Most Deaths Most Improvements

Orli

Hades · Cyan · Team 1
Win 947 +18
EAPM
32.2
Favorite unit
Hoplite
14 fielded
Total score
10,867
Military score
5,205
Economic score
4,913
Kills score
749
Units killed
16
Units lost
12
Buildings razed
8
Largest army
32
First expansion
—
Age path
AresClassical · Est. start 3:18
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Kills

EerierMussgo

Amaterasu · Green · Team 2
Loss 947 -16
EAPM
31.3
Favorite unit
Samurai
4 fielded
Total score
14,785
Military score
4,330
Economic score
10,393
Kills score
62
Units killed
3
Units lost
7
Buildings razed
0
Largest army
11
First expansion
7:11
Age path
Ame No UzumeClassical · Est. start 3:34
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Multi-TC boom2 expansion build events
Highest Score Most Resources

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Gauchera

Army · 38

Units

Throwing Axeman12
Hersir11
Raiding Cavalry10
Godi3
Einheri2
Buildings 6 types
House12
Great Hall2
Longhouse2
Ox Cart Building2
Armory1
Temple1
God powers 1 invoked
Spy1

HughJanus146854

Army · 23

Units

Berserk17
Hersir6
Buildings 7 types
House9
Longhouse4
Ox Cart Building3
Dwarven Armory2
Sentry Tower2
Temple1
Town Center1
God powers 1 invoked
Healing Spring1

Orli

Army · 32

Units

Hoplite14
Cyclops9
Toxotes7
Achilles1
Ajax1
Buildings 6 types
House9
Granary3
Storehouse2
Archery Range1
Military Academy1
Temple1
God powers 1 invoked
Pestilence1

EerierMussgo

Army · 11

Units

Samurai4
Yumi Archer3
Onna Musha2
Bushi1
Kamaitachi1
Buildings 10 types
Farm10
House10
Watermill4
Shrine Japanese3
Town Center2
Armory1
Dojo1
Guardhouse1
Mining Camp Japanese1
Temple1
God powers 2 invoked
Goshinboku1
Solar Shield1