Advanced match analysis
soliddark3456 vs ehauser2513
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 4735
- Duration
- 17:19
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
soliddark3456
Poseidon · Elo 1289 +12
17:19
Match length
Defeated
ehauser2513
Nuwa · Elo 1174 -12
66.0% win probability
Pre-match · soliddark3456 favored
win probability 34.0%
Key momentsIn match order
soliddark3456
Poseidon · Blue- EAPM
- 58.2
- Favorite unit
- Hippeus 16 fielded
- Largest army
- 60
- First expansion
- 6:43
Age path
HermesClassical · Research start 2:38
AphroditeHeroic · Research start 13:18
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Market economy400 total resource volume
No post-game awards
ehauser2513
Nuwa · Red- EAPM
- 27.8
- Favorite unit
- Ge Halberdier 33 fielded
- Largest army
- 73
- First expansion
- 10:26
Age path
XuannuClassical · Research start 3:17
GoumangHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling25 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
soliddark3456
Bought
Sold
No sells
Total player market volume400
ehauser2513
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.