Replay-derived match flow, timings, and composition.

Advanced match analysis

neTTo vs Saint Sama

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
11709
Duration
43:10
Patch
19.17020
Played
· 20 hours ago
Mount Olympus map preview
MapMount Olympus
Defeated
neTTo Zeus · Elo 1008 -18
43:10 Match length
Winner
Saint Sama Gaia · Elo 1050 +16
44.0% win probability Pre-match · Saint Sama favored win probability 56.0%
Key momentsIn match order
Fastest Classical
4:03* Saint Sama Oceanus · estimated
First pressure
4:32 Saint Sama Military Barracks
Armory timing
5:36 neTTo Armory
Fastest Heroic
8:10* neTTo Dionysus · estimated
Fortress timing
12:08 Saint Sama Palace
First extra TC
16:25 neTTo Town Center
Fastest Mythic
22:22* Saint Sama Atlas · estimated
Market timing
32:09 Saint Sama Market

neTTo

Zeus · Blue
Loss 1008 -18
EAPM
23.7
Favorite unit
Hypaspist
144 fielded
Largest army
404
First expansion
16:25
Age path
HermesClassical · Research start 4:32
DionysusHeroic · Research start 6:55
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production404 military units
No post-game awards

Saint Sama

Gaia · Red
Win 1050 +16
EAPM
15.9
Favorite unit
Arcus
55 fielded
Largest army
193
First expansion
17:13
Age path
OceanusClassical · Research start 3:03
TheiaHeroic · Research start 10:23
AtlasMythic · Research start 20:22
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom4 expansion build events
Market economy1,600 total resource volume
Large army production193 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,600 total volume

neTTo

Bought

No buys

Sold

No sells

Total player market volume0

Saint Sama

Bought

Wood400

Sold

Food1,100
Wood100
Total player market volume1,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

neTTo

Army · 404

Units

Hypaspist144
Hoplite137
Peltast76
Hippeus29
Jason9
Petrobolos5
Heracles4
Buildings 11 types
House37
Farm36
Military Academy22
Granary7
Archery Range6
Storehouse6
Stable5
Fortress2
Town Center2
Armory1
Temple1
God powers 3 invoked
Bolt1
Bronze1
Cease Fire1

Saint Sama

Army · 193

Units

Arcus55
Contarius41
Dryad34
Murmillo26
Caladria6
Cheiroballista6
Destroyer6
Fanatic4
Fire Siphon4
Katapeltes3
Turma3
Argus2
Oracle2
Stymphalian Bird1
Buildings 11 types
Farm16
Military Barracks15
Palace11
Manor9
Economic Guild7
Market4
Town Center4
Counter Barracks3
Armory2
Temple2
Wonder1
God powers 12 invoked
Gaia Forest6
Carnivora2
Hesperides Tree2
Implode1
Titan Gate1