Replay-derived match flow, timings, and composition.

Advanced match analysis

Hacker25Pro vs RagnaldoNotebook

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
21055
Duration
41:17
Patch
19.17020
Played
· 4 hours ago
Mirage map preview
MapMirage
Winner
Hacker25Pro Poseidon · Elo 927 +18
41:17 Match length
Defeated
RagnaldoNotebook Thor · Elo 937 -18
48.6% win probability Pre-match · RagnaldoNotebook favored · Upset win probability 51.4%
Key momentsIn match order
First pressure
3:32 RagnaldoNotebook Hersir trained
Fastest Classical
3:53* RagnaldoNotebook Freyja · estimated
Armory timing
8:42 RagnaldoNotebook Dwarven Armory
Market timing
8:44 RagnaldoNotebook Market
First extra TC
11:41 RagnaldoNotebook Town Center
Fastest Heroic
12:58* Hacker25Pro Aphrodite · estimated
Fortress timing
23:30 RagnaldoNotebook Hill Fort
Fastest Mythic
33:29* Hacker25Pro Artemis · estimated

Hacker25Pro

Poseidon · Blue
Win 927 +18
EAPM
35.4
Favorite unit
Hypaspist
183 fielded
Largest army
444
First expansion
14:14
Age path
HermesClassical · Research start 4:26
AphroditeHeroic · Research start 11:43
ArtemisMythic · Research start 31:29
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom5 expansion build events
Water commitment3 dock build events
Market economy14,700 total resource volume
Large army production444 military units
No post-game awards

RagnaldoNotebook

Thor · Red
Loss 937 -18
EAPM
29.0
Favorite unit
Throwing Axeman
112 fielded
Largest army
300
First expansion
11:41
Age path
FreyjaClassical · Est. start 2:53
SkadiHeroic · Est. start 16:06
BaldrMythic · Research start 36:10
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling36 wall build events
Water commitment2 dock build events
Market economy10,800 total resource volume
Large army production300 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 25,500 total volume

Hacker25Pro

Bought

Food900
Wood500

Sold

Food6,800
Wood6,500
Total player market volume14,700

RagnaldoNotebook

Bought

Food1,600
Wood600

Sold

Food2,100
Wood6,500
Total player market volume10,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Hacker25Pro

Army · 444

Units

Hypaspist183
Hoplite78
Prodromos73
Hippeus35
Toxotes24
Petrobolos14
Hetairos9
Theseus9
Helepolis6
Peltast5
Atalanta3
Hippolyta2
Juggernaut1
Polyphemus1
Scylla1
Buildings 14 types
Farm58
House49
Military Academy21
Storehouse18
Stable8
Fortress6
Granary6
Temple6
Town Center5
Archery Range3
Dock3
Sentry Tower2
Armory1
Market1
God powers 9 invoked
Curse4
Cease Fire2
Earthquake1
Lure1
Titan Gate1

RagnaldoNotebook

Army · 300

Units

Throwing Axeman112
Jarl85
Hersir49
Raiding Cavalry20
Portable Ram16
Frost Giant11
Dragon Ship4
Berserk1
Dreki1
Transport Ship Norse1
Buildings 12 types
House53
Wall36
Farm15
Great Hall12
Longhouse11
Ox Cart Building8
Temple7
Hill Fort5
Town Center5
Dock2
Dwarven Armory2
Market2
God powers 7 invoked
Dwarven Mine3
Forest Fire2
Frost1
Ragnarok1