Replay-derived match flow, timings, and composition.

Advanced match analysis

taylorerhardt1 vs Vega

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
28641
Duration
21:19
Patch
19.17020
Played
· 3 hours ago
Watering Hole map preview
MapWatering Hole
Winner
taylorerhardt1 Gaia · Elo 1673 +25
21:19 Match length
Defeated
Vega Tsukuyomi · Elo 1841 -25
27.5% win probability Pre-match · Vega favored · Upset win probability 72.5%
Key momentsIn match order
Fastest Classical
4:00* Vega Inari Okami · estimated
First pressure
4:06 Vega Stable Japanese
First extra TC
5:16 Vega Town Center
Market timing
8:41 taylorerhardt1 Market
Armory timing
9:17 Vega Armory
Fortress timing
10:32 taylorerhardt1 Palace
Fastest Heroic
11:26* taylorerhardt1 Theia · estimated
Fastest Mythic
16:03* taylorerhardt1 Hekate · estimated

taylorerhardt1

Gaia · Blue
Win 1673 +25
EAPM
48.8
Favorite unit
Dryad
65 fielded
Largest army
241
First expansion
5:40
Age path
LetoClassical · Research start 3:18
TheiaHeroic · Est. start 10:11
HekateMythic · Est. start 14:03
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy4,000 total resource volume
Large army production241 military units
No post-game awards

Vega

Tsukuyomi · Red
Loss 1841 -25
EAPM
51.8
Favorite unit
Naginata Rider
30 fielded
Largest army
111
First expansion
5:16
Age path
Inari OkamiClassical · Research start 3:15
HachimanHeroic · Est. start 10:47
WatatsumiMythic · Est. start 17:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling13 wall build events
Water commitment1 dock build events
Large army production111 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,000 total volume

taylorerhardt1

Bought

No buys

Sold

Wood4,000
Total player market volume4,000

Vega

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

taylorerhardt1

Army · 241

Units

Dryad65
Arcus47
Contarius38
Katapeltes27
Destroyer17
Stymphalian Bird15
Fanatic13
Murmillo9
Oracle6
Fire Siphon2
Turma2
Buildings 10 types
Military Barracks13
Farm10
Manor8
Counter Barracks4
Economic Guild4
Palace2
Temple2
Town Center2
Armory1
Market1
God powers 10 invoked
Spider Lair5
Gaia Forest2
Hesperides Tree2
Tartarian Gate1

Vega

Army · 111

Units

Naginata Rider30
Bushi18
Shinobi15
Daimyo13
Samurai13
Onmyoji5
Oyumi5
Yumi Horse Archer5
Onna Musha2
Tengu2
Jorogumo1
Kitsune1
Wasen1
Buildings 14 types
Farm36
House31
Watermill17
Wall13
Stable Japanese9
Dojo6
Guardhouse6
Mining Camp Japanese6
Shrine Japanese6
Town Center3
Armory2
Castle2
Dock1
Temple1
God powers 5 invoked
Shogun2
Dragon Typhoon1
New Moon1
Swampland1