Advanced match analysis
taylorerhardt1 vs Vega
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 28641
- Duration
- 21:19
- Patch
- 19.17020
- Played
- · 3 hours ago
Winner
taylorerhardt1
Gaia · Elo 1673 +25
21:19
Match length
Defeated
Vega
Tsukuyomi · Elo 1841 -25
27.5% win probability
Pre-match · Vega favored · Upset
win probability 72.5%
Key momentsIn match order
taylorerhardt1
Gaia · Blue- EAPM
- 48.8
- Favorite unit
- Dryad 65 fielded
- Largest army
- 241
- First expansion
- 5:40
Age path
LetoClassical · Research start 3:18
TheiaHeroic · Est. start 10:11
HekateMythic · Est. start 14:03
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy4,000 total resource volume
Large army production241 military units
No post-game awards
Vega
Tsukuyomi · Red- EAPM
- 51.8
- Favorite unit
- Naginata Rider 30 fielded
- Largest army
- 111
- First expansion
- 5:16
Age path
Inari OkamiClassical · Research start 3:15
HachimanHeroic · Est. start 10:47
WatatsumiMythic · Est. start 17:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling13 wall build events
Water commitment1 dock build events
Large army production111 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,000 total volume›
taylorerhardt1
Bought
No buys
Sold
Total player market volume4,000
Vega
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.