Replay-derived match flow, timings, and composition.

Advanced match analysis

Ness Alyza vs WestWilson

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
30170
Duration
16:21
Patch
19.17020
Played
· 3 hours ago
Savannah map preview
MapSavannah
Winner
Ness Alyza Tezcatlipoca · Elo 889 +19
16:21 Match length
Defeated
WestWilson Gaia · Elo 927 -19
44.6% win probability Pre-match · WestWilson favored · Upset win probability 55.4%
Key momentsIn match order
First pressure
4:05 Ness Alyza Warrior Priest trained
Fastest Classical
4:52* WestWilson Leto · estimated
Armory timing
5:54 Ness Alyza Armory
First extra TC
8:14 WestWilson Town Center
Fastest Heroic
14:13* WestWilson Theia · estimated
Fortress timing
15:32 WestWilson Palace

Ness Alyza

Tezcatlipoca · Blue
Win 889 +19
EAPM
38.3
Favorite unit
Warrior Priest
8 fielded
Largest army
31
First expansion
—
Age path
MalinalxochitlClassical · Est. start 4:22
CoyolxauhquiHeroic · Research start 13:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
No post-game awards

WestWilson

Gaia · Red
Loss 927 -19
EAPM
23.1
Favorite unit
Turma
25 fielded
Largest army
79
First expansion
8:14
Age path
LetoClassical · Research start 3:52
TheiaHeroic · Research start 12:58
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ness Alyza

Army · 31

Units

Warrior Priest8
Tequihua Archer6
Tlamanih Spearman6
Coyote Warrior5
Ocelotl Warrior5
Maquizcoatl1
Buildings 8 types
Farm24
House17
Calpulli4
Armory1
Nobles Hut1
Sentry Tower1
Temple1
War Hut1
God powers 7 invoked
Obsidian Mirror5
Infestation1
Starfall1

WestWilson

Army · 79

Units

Turma25
Murmillo20
Automaton14
Contarius9
Dryad6
Stymphalian Bird3
Oracle2
Buildings 9 types
Farm19
Manor10
Counter Barracks3
Military Barracks3
Armory1
Economic Guild1
Palace1
Temple1
Town Center1
God powers 6 invoked
Gaia Forest3
Spider Lair2
Hesperides Tree1