Replay-derived match flow, timings, and composition.

Advanced match analysis

Bolado vs BRCwolf

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
3945
Duration
9:32
Patch
19.17020
Played
· 3 hours ago
Alfheim map preview
MapAlfheim
Winner
Bolado Amaterasu · Elo 1302 +9
9:32 Match length
Defeated
BRCwolf Gaia · Elo 1130 -9
72.9% win probability Pre-match · Bolado favored win probability 27.1%
Key momentsIn match order
First pressure
3:21 BRCwolf Military Barracks
Fastest Classical
3:36* BRCwolf Oceanus · estimated

Bolado

Amaterasu · Blue
Win 1302 +9
EAPM
28.7
Favorite unit
Samurai
9 fielded
Largest army
28
First expansion
—
Age path
MinakatatomiClassical · Research start 2:52
RaijinHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

BRCwolf

Gaia · Red
Loss 1130 -9
EAPM
35.4
Favorite unit
Murmillo
13 fielded
Largest army
26
First expansion
—
Age path
OceanusClassical · Est. start 2:36
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bolado

Army · 28

Units

Samurai9
Naginata Rider8
Bushi5
Wanyudo3
Yumi Archer2
Kitsune1
Buildings 9 types
House13
Wall4
Watermill4
Shrine Japanese3
Dojo2
Guardhouse1
Mining Camp Japanese1
Stable Japanese1
Temple1
God powers 1 invoked
Shrine Of The Hunt1

BRCwolf

Army · 26

Units

Murmillo13
Turma8
Caladria4
Oracle1
Buildings 4 types
Manor5
Counter Barracks1
Military Barracks1
Temple1
God powers 3 invoked
Gaia Forest2
Carnivora1