Replay-derived match flow, timings, and composition.

Advanced match analysis

Jake The Snake vs Cyprus

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
30496
Duration
7:13
Patch
19.17020
Played
· 3 hours ago
Megalopolis map preview
MapMegalopolis
Winner
Jake The Snake Amaterasu · Elo 1553 +13
7:13 Match length
Defeated
Cyprus Thor · Elo 1463 -13
62.7% win probability Pre-match · Jake The Snake favored win probability 37.3%
Key momentsIn match order
First pressure
1:32 Cyprus Hersir trained
Fastest Classical
4:07* Jake The Snake Minakatatomi · estimated

Jake The Snake

Amaterasu · Blue
Win 1553 +13
EAPM
42.4
Favorite unit
Naginata Rider
8 fielded
Largest army
8
First expansion
—
Age path
MinakatatomiClassical · Est. start 3:07
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Cyprus

Thor · Red
Loss 1463 -13
EAPM
51.1
Favorite unit
Hersir
7 fielded
Largest army
7
First expansion
—
Age path
FreyjaClassical · Research start 3:12
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Jake The Snake

Army · 8

Units

Naginata Rider8
Buildings 8 types
House4
Wall4
Shrine Japanese3
Guardhouse1
Mining Camp Japanese1
Stable Japanese1
Temple1
Watermill1
God powers 3 invoked
Solar Shield2
Shrine Of The Hunt1

Cyprus

Army · 7

Units

Hersir7
Buildings 6 types
House4
Wall4
Longhouse2
Great Hall1
Ox Cart Building1
Temple1
God powers None invoked

No god powers recorded.