Replay-derived match flow, timings, and composition.

Advanced match analysis

Dimpleproof vs fjepaez

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
16039
Duration
21:54
Patch
19.17020
Played
· 3 hours ago
Alfheim map preview
MapAlfheim
Winner
Dimpleproof Oranos · Elo 1130 +10
21:54 Match length
Defeated
fjepaez Oranos · Elo 969 -10
71.6% win probability Pre-match · Dimpleproof favored win probability 28.4%
Key momentsIn match order
Fastest Classical
4:11* fjepaez Oceanus · estimated
First extra TC
4:19 Dimpleproof Town Center
First pressure
4:30 fjepaez Military Barracks
Armory timing
8:19 fjepaez Armory
Fastest Heroic
11:27* fjepaez Theia · estimated
Fortress timing
11:58 fjepaez Palace
Market timing
16:37 Dimpleproof Market
Fastest Mythic
21:33* Dimpleproof Helios · estimated

Dimpleproof

Oranos · Blue
Win 1130 +10
EAPM
41.4
Favorite unit
Destroyer
37 fielded
Largest army
140
First expansion
4:19
Age path
OceanusClassical · Research start 3:17
HyperionHeroic · Research start 11:54
HeliosMythic · Research start 19:33
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
Market economy200 total resource volume
Large army production140 military units
No post-game awards

fjepaez

Oranos · Red
Loss 969 -10
EAPM
42.2
Favorite unit
Dryad
37 fielded
Largest army
126
First expansion
13:42
Age path
OceanusClassical · Research start 3:11
TheiaHeroic · Research start 10:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production126 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

Dimpleproof

Bought

Food200

Sold

No sells

Total player market volume200

fjepaez

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dimpleproof

Army · 140

Units

Destroyer37
Contarius36
Murmillo22
Arcus20
Katapeltes9
Turma5
Caladria4
Satyr4
Oracle3
Buildings 12 types
Wall21
Farm20
Counter Barracks8
Manor8
Sky Passage6
Palace5
Armory3
Military Barracks3
Town Center2
Economic Guild1
Market1
Temple1
God powers 3 invoked
Carnivora1
Chaos1
Vortex1

fjepaez

Army · 126

Units

Dryad37
Contarius20
Arcus17
Destroyer14
Murmillo11
Katapeltes8
Stymphalian Bird6
Turma5
Caladria4
Cheiroballista2
Oracle2
Buildings 10 types
Farm23
Manor8
Military Barracks3
Sky Passage3
Counter Barracks2
Palace2
Town Center2
Armory1
Economic Guild1
Temple1
God powers 6 invoked
Carnivora2
Hesperides Tree2
Shockwave2