Advanced match analysis
rossarinho vs haruki0215
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 30388
- Duration
- 28:22
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeated
rossarinho
Isis · Elo 1141 -15
28:22
Match length
Winner
haruki0215
Poseidon · Elo 1195 +15
42.3% win probability
Pre-match · haruki0215 favored
win probability 57.7%
Key momentsIn match order
rossarinho
Isis · Blue- EAPM
- 61.8
- Favorite unit
- Spearman 130 fielded
- Largest army
- 195
- First expansion
- 14:59
Age path
AnubisClassical · Est. start 4:21
SobekHeroic · Research start 9:45
ThothMythic · Est. start 22:51
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Market economy5,600 total resource volume
Large army production195 military units
No post-game awards
haruki0215
Poseidon · Red- EAPM
- 37.5
- Favorite unit
- Hippeus 64 fielded
- Largest army
- 146
- First expansion
- 14:33
Age path
HermesClassical · Research start 2:30
DionysusHeroic · Est. start 12:04
HephaestusMythic · Est. start 18:23
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom4 expansion build events
Heavy walling38 wall build events
Market economy2,500 total resource volume
Large army production146 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 8,100 total volume›
rossarinho
Bought
Sold
Total player market volume5,600
haruki0215
Bought
Sold
Total player market volume2,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.