Replay-derived match flow, timings, and composition.

Advanced match analysis

taylorerhardt1 vs DerSuperSaiyajin

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
11047
Duration
18:55
Patch
19.17020
Played
· 3 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
taylorerhardt1 Gaia · Elo 1648 -11
18:55 Match length
Winner
DerSuperSaiyajin Gaia · Elo 1793 +11
30.3% win probability Pre-match · DerSuperSaiyajin favored win probability 69.7%
Key momentsIn match order
First pressure
4:28 DerSuperSaiyajin Military Barracks
Fastest Classical
4:52* DerSuperSaiyajin Oceanus · estimated
First extra TC
4:58 taylorerhardt1 Town Center
Armory timing
7:07 DerSuperSaiyajin Armory
Fastest Heroic
9:52* DerSuperSaiyajin Rheia · estimated
Fortress timing
13:16 taylorerhardt1 Palace
Market timing
14:33 DerSuperSaiyajin Market
Fastest Mythic
16:32* DerSuperSaiyajin Atlas · estimated

taylorerhardt1

Gaia · Blue
Loss 1648 -11
EAPM
53.1
Favorite unit
Arcus
85 fielded
Largest army
156
First expansion
4:58
Age path
LetoClassical · Est. start 3:56
TheiaHeroic · Est. start 9:44
HekateMythic · Est. start 15:23
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production156 military units
No post-game awards

DerSuperSaiyajin

Gaia · Red
Win 1793 +11
EAPM
73.3
Favorite unit
Murmillo
44 fielded
Largest army
92
First expansion
17:08
Age path
OceanusClassical · Est. start 3:52
RheiaHeroic · Est. start 8:37
AtlasMythic · Est. start 14:32
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling29 wall build events
Large army production92 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

taylorerhardt1

Army · 156

Units

Arcus85
Automaton21
Contarius11
Dryad10
Murmillo9
Turma6
Stymphalian Bird5
Oracle4
Destroyer3
Katapeltes2
Buildings 9 types
Farm23
Military Barracks16
Manor9
Economic Guild3
Palace3
Town Center3
Counter Barracks2
Armory1
Temple1
God powers 10 invoked
Spider Lair5
Gaia Forest3
Hesperides Tree2

DerSuperSaiyajin

Army · 92

Units

Murmillo44
Arcus25
Katapeltes10
Contarius3
Fanatic3
Turma3
Behemoth1
Caladria1
Fire Siphon1
Oracle1
Buildings 10 types
Wall29
Manor8
Military Barracks6
Counter Barracks3
Armory2
Economic Guild1
Market1
Palace1
Temple1
Town Center1
God powers 7 invoked
Traitor3
Carnivora2
Gaia Forest2