Advanced match analysis
taylorerhardt1 vs DerSuperSaiyajin
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 11047
- Duration
- 18:55
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeated
taylorerhardt1
Gaia · Elo 1648 -11
18:55
Match length
Winner
DerSuperSaiyajin
Gaia · Elo 1793 +11
30.3% win probability
Pre-match · DerSuperSaiyajin favored
win probability 69.7%
Key momentsIn match order
taylorerhardt1
Gaia · Blue- EAPM
- 53.1
- Favorite unit
- Arcus 85 fielded
- Largest army
- 156
- First expansion
- 4:58
Age path
LetoClassical · Est. start 3:56
TheiaHeroic · Est. start 9:44
HekateMythic · Est. start 15:23
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production156 military units
No post-game awards
DerSuperSaiyajin
Gaia · Red- EAPM
- 73.3
- Favorite unit
- Murmillo 44 fielded
- Largest army
- 92
- First expansion
- 17:08
Age path
OceanusClassical · Est. start 3:52
RheiaHeroic · Est. start 8:37
AtlasMythic · Est. start 14:32
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling29 wall build events
Large army production92 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.