Replay-derived match flow, timings, and composition.

Advanced match analysis

P4arthunax vs Bolado

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
4840
Duration
18:21
Patch
19.17020
Played
· 3 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
P4arthunax Thor · Elo 1218 -14
18:21 Match length
Winner
Bolado Amaterasu · Elo 1293 +14
39.4% win probability Pre-match · Bolado favored win probability 60.6%
Key momentsIn match order
Armory timing
0:09 P4arthunax Dwarven Armory
First pressure
4:01 P4arthunax Hersir trained
Fastest Classical
4:18* Bolado Minakatatomi · estimated
Market timing
10:53 P4arthunax Market
Fastest Heroic
12:27* P4arthunax Skadi · estimated
Fortress timing
12:58 P4arthunax Hill Fort
First extra TC
16:05 Bolado Town Center
Fastest Mythic
18:20* P4arthunax Tyr · estimated

P4arthunax

Thor · Pink
Loss 1218 -14
EAPM
69.5
Favorite unit
Throwing Axeman
165 fielded
Largest army
254
First expansion
—
Age path
FreyjaClassical · Est. start 4:25
SkadiHeroic · Est. start 11:12
TyrMythic · Est. start 16:20
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling7 wall build events
Market economy3,600 total resource volume
Large army production254 military units
No post-game awards

Bolado

Amaterasu · Red
Win 1293 +14
EAPM
39.1
Favorite unit
Samurai
27 fielded
Largest army
90
First expansion
16:05
Age path
MinakatatomiClassical · Est. start 3:18
RaijinHeroic · Est. start 16:57
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Large army production90 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,600 total volume

P4arthunax

Bought

Food300
Wood200

Sold

Food700
Wood2,400
Total player market volume3,600

Bolado

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

P4arthunax

Army · 254

Units

Throwing Axeman165
Hirdman45
Berserk35
Hersir5
Huskarl2
Jarl1
Valkyrie1
Buildings 10 types
House17
Farm14
Wall7
Longhouse5
Ox Cart Building3
Market2
Dwarven Armory1
Great Hall1
Hill Fort1
Temple1
God powers 3 invoked
Dwarven Mine1
Forest Fire1
Frost1

Bolado

Army · 90

Units

Samurai27
Naginata Rider23
Bushi16
Yumi Archer10
Onna Musha8
Yumi Horse Archer3
Yari Spearman2
Raiju1
Buildings 11 types
House26
Stable Japanese10
Wall7
Watermill7
Dojo4
Guardhouse4
Shrine Japanese4
Mining Camp Japanese3
Temple2
Town Center2
Armory1
God powers 4 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1