Advanced match analysis
Albertocruz0805 vs HappyJhon
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 21596
- Duration
- 30:22
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeated
Albertocruz0805
Zeus · Elo 594 -9
30:22
Match length
Winner
HappyJhon
Poseidon · Elo 762 +9
27.5% win probability
Pre-match · HappyJhon favored
win probability 72.5%
Key momentsIn match order
Albertocruz0805
Zeus · Blue- EAPM
- 22.8
- Favorite unit
- Hoplite 146 fielded
- Largest army
- 233
- First expansion
- 5:21
Age path
AthenaClassical · Research start 3:36
ApolloHeroic · Research start 16:03
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production233 military units
No post-game awards
HappyJhon
Poseidon · Red- EAPM
- 22.5
- Favorite unit
- Hippeus 15 fielded
- Largest army
- 57
- First expansion
- 8:40
Age path
HermesClassical · Research start 2:34
DionysusHeroic · Research start 13:10
ArtemisMythic · Research start 23:50
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy6,000 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,000 total volume›
Albertocruz0805
Bought
No buys
Sold
No sells
Total player market volume0
HappyJhon
Bought
No buys
Sold
Total player market volume6,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.