Advanced match analysis
Blashikovski vs JNKメ
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 24517
- Duration
- 22:33
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeated
Blashikovski
Zeus · Elo 777 -15
22:33
Match length
Winner
JNKメ
Oranos · Elo 834 +15
41.9% win probability
Pre-match · JNKメ favored
win probability 58.1%
Key momentsIn match order
Blashikovski
Zeus · Blue- EAPM
- 22.8
- Favorite unit
- Hoplite 36 fielded
- Largest army
- 80
- First expansion
- —
Age path
AthenaClassical · Est. start 2:44
DionysusHeroic · Est. start 11:41
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling6 wall build events
Market economy1,500 total resource volume
Large army production80 military units
No post-game awards
JNKメ
Oranos · Red- EAPM
- 27.8
- Favorite unit
- Murmillo 28 fielded
- Largest army
- 81
- First expansion
- 6:00
Age path
OceanusClassical · Est. start 3:13
HyperionHeroic · Est. start 13:00
HekateMythic · Est. start 18:50
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling18 wall build events
Large army production81 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,500 total volume›
Blashikovski
Bought
No buys
Sold
Total player market volume1,500
JNKメ
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.