Advanced match analysis
DarthSauron vs SHOOTER
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 2060
- Duration
- 33:38
- Patch
- 19.17020
- Played
- · 2 hours ago
Winner
DarthSauron
Hades · Elo 904 +10
33:38
Match length
Defeated
SHOOTER
Zeus · Elo 751 -10
70.7% win probability
Pre-match · DarthSauron favored
win probability 29.3%
Key momentsIn match order
DarthSauron
Hades · Peach- EAPM
- 44.2
- Favorite unit
- Peltast 313 fielded
- Largest army
- 719
- First expansion
- 5:29
Age path
AresClassical · Research start 3:59
ApolloHeroic · Est. start 9:48
ArtemisMythic · Est. start 20:52
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling31 wall build events
Market economy1,600 total resource volume
Large army production719 military units
No post-game awards
SHOOTER
Zeus · Blue- EAPM
- 28.5
- Favorite unit
- Hippeus 95 fielded
- Largest army
- 309
- First expansion
- 7:26
Age path
AthenaClassical · Research start 3:20
DionysusHeroic · Research start 14:37
HeraMythic · Research start 19:59
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production309 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
DarthSauron
Bought
Sold
No sells
Total player market volume1,600
SHOOTER
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.