Replay-derived match flow, timings, and composition.

Advanced match analysis

133Divine vs MiniVega

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
15199
Duration
18:06
Patch
19.17020
Played
· 1 hour ago
Valley Of Kings map preview
MapValley Of Kings
Winner
133Divine Hades · Elo 2178 +1
18:06 Match length
Defeated
MiniVega Isis · Elo 1614 -1
96.3% win probability Pre-match · 133Divine favored win probability 3.7%
Key momentsIn match order
Fastest Classical
4:21* 133Divine Athena · estimated
First extra TC
5:02 133Divine Town Center
First pressure
5:20 MiniVega Barracks
Market timing
6:21 133Divine Market
Armory timing
8:30 MiniVega Armory
Fastest Heroic
9:06* 133Divine Aphrodite · estimated
Fortress timing
9:44 133Divine Fortress
Fastest Mythic
12:44* 133Divine Hephaestus · estimated

133Divine

Hades · Purple
Win 2178 +1
EAPM
102.2
Favorite unit
Colossus
24 fielded
Largest army
80
First expansion
5:02
Age path
AthenaClassical · Est. start 3:21
AphroditeHeroic · Est. start 7:51
HephaestusMythic · Est. start 10:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy800 total resource volume
Large army production80 military units
No post-game awards

MiniVega

Isis · Red
Loss 1614 -1
EAPM
59.3
Favorite unit
Axeman
40 fielded
Largest army
93
First expansion
5:24
Age path
BastClassical · Research start 3:50
NephthysHeroic · Research start 11:27
OsirisMythic · Est. start 15:42
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,400 total resource volume
Large army production93 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,200 total volume

133Divine

Bought

Wood100

Sold

Food300
Wood400
Total player market volume800

MiniVega

Bought

Food400
Wood400

Sold

Food400
Wood200
Total player market volume1,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

133Divine

Army · 80

Units

Colossus24
Hoplite19
Gastraphetoros10
Hypaspist7
Toxotes7
Peltast5
Achilles3
Ajax2
Chiron2
Perseus1
Buildings 11 types
House16
Storehouse9
Farm8
Granary6
Archery Range4
Military Academy4
Armory3
Temple2
Town Center2
Fortress1
Market1
God powers 4 invoked
Curse1
Plenty Vault1
Restoration1
Sentinel1

MiniVega

Army · 93

Units

Axeman40
Slinger24
War Elephant17
Spearman4
Sphinx4
Camel Rider3
Mercenary Cavalry1
Buildings 15 types
Farm28
Obelisk21
House17
Barracks8
Granary8
Mining Camp5
Migdol Stronghold3
Lumber Camp2
Town Center2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 3 invoked
Ancestors1
Eclipse1
Prosperity1