Replay-derived match flow, timings, and composition.

Advanced match analysis

Docnific vs Rveliz147

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
30941
Duration
11:44
Patch
19.17020
Played
· 1 hour ago
Anatolia map preview
MapAnatolia
Winner
Docnific Zeus · Elo 936 +18
11:44 Match length
Defeated
Rveliz147 Hades · Elo 945 -18
48.7% win probability Pre-match · Rveliz147 favored · Upset win probability 51.3%
Key momentsIn match order
Fastest Classical
4:17* Rveliz147 Athena · estimated
First pressure
4:18 Docnific Military Academy
First extra TC
6:15 Rveliz147 Town Center
Armory timing
10:07 Rveliz147 Armory

Docnific

Zeus · Blue
Win 936 +18
EAPM
23.9
Favorite unit
Hoplite
28 fielded
Largest army
35
First expansion
—
Age path
AthenaClassical · Est. start 3:27
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Rveliz147

Hades · Red
Loss 945 -18
EAPM
16.8
Favorite unit
Toxotes
10 fielded
Largest army
12
First expansion
6:15
Age path
AthenaClassical · Research start 3:17
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Docnific

Army · 35

Units

Hoplite28
Hippeus4
Minotaur2
Jason1
Buildings 6 types
House13
Granary4
Military Academy3
Storehouse3
Stable1
Temple1
God powers 1 invoked
Restoration1

Rveliz147

Army · 12

Units

Toxotes10
Achilles1
Ajax1
Buildings 9 types
Farm19
House6
Storehouse5
Archery Range3
Military Academy3
Granary2
Armory1
Temple1
Town Center1
God powers 2 invoked
Sentinel2