Advanced match analysis
OhnePixel + ZNJ leo18 + 2221 vs NoobMaster + Aquiles^ + Pakato19
- Queue
- Ranked 3v3 Supremacy
- Map
- Giza
- Map Seed
- 11229
- Duration
- 20:03
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeat
Team Elo 1033
OhnePixel
Zeus · Elo 1022 -12
ZNJ leo18
Gaia · Elo 925 -8
2221
Zeus · Elo 1151 -19
20:03
Match length
Victory
Team Elo 1131
NoobMaster
Poseidon · Elo 1111 +14
Aquiles^
Loki · Elo 1151 +12
Pakato19
Gaia · Elo 1130 +13
36.3% win probability
Pre-match · NoobMaster + Aquiles^ + Pakato19 favored
win probability 63.7%
Key momentsIn match order
OhnePixel
Zeus · Blue · Team 1- EAPM
- 80.2
- Favorite unit
- Hoplite 65 fielded
- Largest army
- 178
- First expansion
- 4:58
Age path
HermesClassical · Research start 3:03
DionysusHeroic · Research start 8:11
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling9 wall build events
Large army production178 military units
No post-game awards
NoobMaster
Poseidon · Red · Team 2- EAPM
- 34.3
- Favorite unit
- Hippeus 60 fielded
- Largest army
- 114
- First expansion
- 11:00
Age path
HermesClassical · Research start 3:11
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production114 military units
No post-game awards
ZNJ leo18
Gaia · Yellow · Team 1- EAPM
- 0.0
- Favorite unit
- —
- Largest army
- 0
- First expansion
- —
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read
No opening read was detected.
No post-game awards
Aquiles^
Loki · Green · Team 2- EAPM
- 38.3
- Favorite unit
- Hersir 54 fielded
- Largest army
- 66
- First expansion
- 7:25
Age path
ForsetiClassical · Est. start 3:51
BragiHeroic · Est. start 10:27
TyrMythic · Est. start 17:07
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy700 total resource volume
No post-game awards
2221
Zeus · Cyan · Team 1- EAPM
- 28.4
- Favorite unit
- Hoplite 54 fielded
- Largest army
- 122
- First expansion
- 5:34
Age path
AthenaClassical · Est. start 2:51
DionysusHeroic · Est. start 12:30
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Market economy2,400 total resource volume
Large army production122 military units
No post-game awards
Pakato19
Gaia · Pink · Team 2- EAPM
- 25.0
- Favorite unit
- Contarius 68 fielded
- Largest army
- 141
- First expansion
- 4:21
Age path
OceanusClassical · Est. start 3:02
TheiaHeroic · Est. start 8:55
AtlasMythic · Est. start 17:07
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling9 wall build events
Market economy1,200 total resource volume
Large army production141 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,300 total volume›
OhnePixel
Bought
No buys
Sold
No sells
Total player market volume0
NoobMaster
Bought
No buys
Sold
No sells
Total player market volume0
ZNJ leo18
Bought
No buys
Sold
No sells
Total player market volume0
Aquiles^
Bought
Sold
No sells
Total player market volume700
2221
Bought
Sold
Total player market volume2,400
Pakato19
Bought
Sold
Total player market volume1,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
OhnePixel
Army · 178Units
Buildings ›11 types
God powers ›3 invoked
NoobMaster
Army · 114Units
Buildings ›11 types
God powers ›4 invoked
ZNJ leo18
Army · 0Units
No military units recorded.
Buildings ›0 types
No buildings recorded.
God powers ›None invoked
No god powers recorded.