Advanced match analysis
Jon ronero vs Spartan88
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 1619
- Duration
- 17:48
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
Jon ronero
Zeus · Elo 702 -18
17:48
Match length
Winner
Spartan88
Poseidon · Elo 685 +18
52.4% win probability
Pre-match · Jon ronero favored · Upset
win probability 47.6%
Key momentsIn match order
Jon ronero
Zeus · Blue- EAPM
- 23.3
- Favorite unit
- Hoplite 43 fielded
- Largest army
- 70
- First expansion
- 8:09
Age path
HermesClassical · Est. start 3:25
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Spartan88
Poseidon · Red- EAPM
- 15.3
- Favorite unit
- Hippeus 34 fielded
- Largest army
- 77
- First expansion
- —
Age path
HermesClassical · Est. start 3:20
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.