Advanced match analysis
Cosmic Consciousness + ¡AM + torresmo_com_banana vs its.abo + 'Turrooo + Dark4724833
- Queue
- Ranked 3v3 Supremacy
- Map
- Oasis
- Map Seed
- 29615
- Duration
- 29:10
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeat
Team Elo 1269
Cosmic Consciousness
Fuxi · Elo 1225 -13
¡AM
Tsukuyomi · Elo 1509 -24
torresmo_com_banana
Poseidon · Elo 1074 -7
29:10
Match length
Victory
Team Elo 1330
its.abo
Hades · Elo 1338 +14
'Turrooo
Set · Elo 1320 +15
Dark4724833
Amaterasu · Elo 1331 +15
41.3% win probability
Pre-match · its.abo + 'Turrooo + Dark4724833 favored
win probability 58.7%
Key momentsIn match order
Cosmic Consciousness
Fuxi · Peach · Team 1- EAPM
- 63.4
- Favorite unit
- Dao Swordsman 50 fielded
- Largest army
- 134
- First expansion
- 4:29
Age path
XuannuClassical · Research start 3:12
NubaHeroic · Research start 10:45
HuangdiMythic · Research start 14:13
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Large army production134 military units
No post-game awards
its.abo
Hades · Red · Team 2- EAPM
- 43.7
- Favorite unit
- Hoplite 179 fielded
- Largest army
- 288
- First expansion
- 4:39
Age path
AresClassical · Research start 3:24
ApolloHeroic · Research start 11:29
ArtemisMythic · Research start 17:40
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling25 wall build events
Large army production288 military units
No post-game awards
¡AM
Tsukuyomi · Yellow · Team 1- EAPM
- 66.2
- Favorite unit
- Yumi Horse Archer 118 fielded
- Largest army
- 264
- First expansion
- 16:54
Age path
Inari OkamiClassical · Research start 2:55
HachimanHeroic · Est. start 10:33
OkuninushiMythic · Est. start 22:30
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom5 expansion build events
Heavy walling9 wall build events
Market economy1,500 total resource volume
Large army production264 military units
No post-game awards
'Turrooo
Set · Green · Team 2- EAPM
- 74.1
- Favorite unit
- Spearman 161 fielded
- Largest army
- 411
- First expansion
- 5:32
Age path
PtahClassical · Est. start 4:12
NephthysHeroic · Est. start 9:29
HorusMythic · Est. start 16:45
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Market economy5,200 total resource volume
Large army production411 military units
No post-game awards
torresmo_com_banana
Poseidon · Purple · Team 1- EAPM
- 37.2
- Favorite unit
- Hippeus 138 fielded
- Largest army
- 342
- First expansion
- 6:15
Age path
HermesClassical · Est. start 3:40
AphroditeHeroic · Est. start 10:25
ArtemisMythic · Est. start 14:57
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Large army production342 military units
No post-game awards
Dark4724833
Amaterasu · Pink · Team 2- EAPM
- 50.1
- Favorite unit
- Yumi Archer 128 fielded
- Largest army
- 287
- First expansion
- 10:02
Age path
MinakatatomiClassical · Research start 3:30
RaijinHeroic · Est. start 13:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production287 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,700 total volume›
Cosmic Consciousness
Bought
No buys
Sold
No sells
Total player market volume0
its.abo
Bought
No buys
Sold
No sells
Total player market volume0
¡AM
Bought
No buys
Sold
Total player market volume1,500
'Turrooo
Bought
Sold
Total player market volume5,200
torresmo_com_banana
Bought
No buys
Sold
No sells
Total player market volume0
Dark4724833
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.