Replay-derived match flow, timings, and composition.

Advanced match analysis

Cosmic Consciousness + ¡AM + torresmo_com_banana vs its.abo + 'Turrooo + Dark4724833

Queue
Ranked 3v3 Supremacy
Map
Oasis
Map Seed
29615
Duration
29:10
Patch
19.17020
Played
· 11 hours ago
Oasis map preview
MapOasis
Defeat Team Elo 1269
Cosmic Consciousness Fuxi · Elo 1225 -13
¡AM Tsukuyomi · Elo 1509 -24
torresmo_com_banana Poseidon · Elo 1074 -7
29:10 Match length
Victory Team Elo 1330
its.abo Hades · Elo 1338 +14
'Turrooo Set · Elo 1320 +15
Dark4724833 Amaterasu · Elo 1331 +15
41.3% win probability Pre-match · its.abo + 'Turrooo + Dark4724833 favored win probability 58.7%
Key momentsIn match order
Fastest Classical
3:40* ¡AM Inari Okami · estimated
First pressure
3:58 ¡AM Stable Japanese
First extra TC
4:29 Cosmic Consciousness Town Center
Market timing
5:21 'Turrooo Market
Armory timing
5:24 'Turrooo Armory
Fastest Heroic
10:44* 'Turrooo Nephthys · estimated
Fortress timing
11:14 torresmo_com_banana Fortress
Fastest Mythic
16:13* Cosmic Consciousness Huangdi · estimated

Cosmic Consciousness

Fuxi · Peach · Team 1
Loss 1225 -13
EAPM
63.4
Favorite unit
Dao Swordsman
50 fielded
Largest army
134
First expansion
4:29
Age path
XuannuClassical · Research start 3:12
NubaHeroic · Research start 10:45
HuangdiMythic · Research start 14:13
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Large army production134 military units
No post-game awards

its.abo

Hades · Red · Team 2
Win 1338 +14
EAPM
43.7
Favorite unit
Hoplite
179 fielded
Largest army
288
First expansion
4:39
Age path
AresClassical · Research start 3:24
ApolloHeroic · Research start 11:29
ArtemisMythic · Research start 17:40
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling25 wall build events
Large army production288 military units
No post-game awards

¡AM

Tsukuyomi · Yellow · Team 1
Loss 1509 -24
EAPM
66.2
Favorite unit
Yumi Horse Archer
118 fielded
Largest army
264
First expansion
16:54
Age path
Inari OkamiClassical · Research start 2:55
HachimanHeroic · Est. start 10:33
OkuninushiMythic · Est. start 22:30
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom5 expansion build events
Heavy walling9 wall build events
Market economy1,500 total resource volume
Large army production264 military units
No post-game awards

'Turrooo

Set · Green · Team 2
Win 1320 +15
EAPM
74.1
Favorite unit
Spearman
161 fielded
Largest army
411
First expansion
5:32
Age path
PtahClassical · Est. start 4:12
NephthysHeroic · Est. start 9:29
HorusMythic · Est. start 16:45
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Market economy5,200 total resource volume
Large army production411 military units
No post-game awards

torresmo_com_banana

Poseidon · Purple · Team 1
Loss 1074 -7
EAPM
37.2
Favorite unit
Hippeus
138 fielded
Largest army
342
First expansion
6:15
Age path
HermesClassical · Est. start 3:40
AphroditeHeroic · Est. start 10:25
ArtemisMythic · Est. start 14:57
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Large army production342 military units
No post-game awards

Dark4724833

Amaterasu · Pink · Team 2
Win 1331 +15
EAPM
50.1
Favorite unit
Yumi Archer
128 fielded
Largest army
287
First expansion
10:02
Age path
MinakatatomiClassical · Research start 3:30
RaijinHeroic · Est. start 13:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production287 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 6,700 total volume

Cosmic Consciousness

Bought

No buys

Sold

No sells

Total player market volume0

its.abo

Bought

No buys

Sold

No sells

Total player market volume0

¡AM

Bought

No buys

Sold

Wood1,500
Total player market volume1,500

'Turrooo

Bought

Food200
Wood100

Sold

Food4,700
Wood200
Total player market volume5,200

torresmo_com_banana

Bought

No buys

Sold

No sells

Total player market volume0

Dark4724833

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Cosmic Consciousness

Army · 134

Units

Dao Swordsman50
Fire Archer27
Tiger Cavalry16
Pioneer15
Tao Tie8
White Horse Cavalry6
Yang Jian3
Axe Cart2
Chu Ko Nu2
Qi Lin2
Jiang Zi Ya1
Nezha Child1
Sage1
Buildings 12 types
Farm39
Silo25
House17
Baolei7
Machine Workshop5
Military Camp5
Town Center5
Imperial Academy3
Sentry Tower3
Temple2
Armory1
Market1
God powers 3 invoked
Drought Land1
The Peach Blossom Spring1
Yinglongs Wrath1

its.abo

Army · 288

Units

Hoplite179
Peltast53
Toxotes16
Helepolis10
Hypaspist7
Petrobolos7
Ajax6
Achilles5
Chiron3
Perseus2
Buildings 12 types
Farm36
Wall25
House18
Storehouse11
Military Academy8
Archery Range7
Granary6
Town Center4
Armory3
Fortress3
Market3
Temple2
God powers 5 invoked
Pestilence2
Earthquake1
Titan Gate1
Underworld Passage1

¡AM

Army · 264

Units

Yumi Horse Archer118
Naginata Rider86
Samurai18
Daimyo17
Bushi11
Oyumi5
Yari Spearman4
Kitsune2
Onmyoji2
Yumi Archer1
Buildings 15 types
Farm27
House16
Watermill16
Stable Japanese12
Wall9
Mining Camp Japanese8
Town Center4
Castle3
Dojo3
Guardhouse3
Shrine Japanese3
Armory1
Market1
Temple1
Village Center1
God powers 7 invoked
Shogun3
New Moon2
Sacred Gate1
Swampland1

'Turrooo

Army · 411

Units

Spearman161
Slinger87
War Elephant53
Axeman44
Chariot Archer26
Camel Rider24
Scorpion Man6
Avenger5
Wadjet4
Siege Tower1
Buildings 18 types
Farm70
House30
Barracks27
Wall20
Granary8
Lumber Camp7
Mining Camp7
Obelisk5
Temple4
Market2
Migdol Stronghold2
Siege Works2
Town Center2
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers 11 invoked
Vision5
Shifting Sands3
Ancestors1
Titan Gate1
Tornado1

torresmo_com_banana

Army · 342

Units

Hippeus138
Toxotes97
Hypaspist50
Petrobolos18
Nemean Lion11
Centaur8
Peltast8
Atalanta5
Theseus4
Hippolyta3
Buildings 14 types
Farm67
House22
Stable14
Storehouse11
Wall11
Archery Range9
Granary9
Sentry Tower8
Fortress6
Military Academy5
Temple5
Town Center2
Armory1
Market1
God powers 4 invoked
Cease Fire2
Curse1
Lure1

Dark4724833

Army · 287

Units

Yumi Archer128
Shinobi72
Samurai41
Bushi17
Yari Spearman13
Oyumi9
Wanyudo7
Buildings 12 types
House40
Farm24
Dojo10
Watermill8
Mining Camp Japanese7
Shrine Japanese7
Guardhouse6
Castle2
Armory1
Market1
Temple1
Town Center1
God powers 5 invoked
Solar Shield3
Shrine Of The Hunt1
Thunder Burst1