Advanced match analysis
ChocoFlan1015 + Musashi vs yellingnewt + EXILE
- Queue
- Ranked 2v2 Supremacy
- Map
- Alfheim
- Map Seed
- 3230
- Duration
- 33:19
- Patch
- 19.17020
- Played
- · 11 hours ago
Victory
Team Elo 992
ChocoFlan1015
Hades · Elo 905 +19
Musashi
Nuwa · Elo 1078 +11
33:19
Match length
Defeat
Team Elo 940
yellingnewt
Hades · Elo 940 -15
EXILE
Huitzilopochtli · Elo 940 -15
57.4% win probability
Pre-match · ChocoFlan1015 + Musashi favored
win probability 42.6%
Key momentsIn match order
ChocoFlan1015
Hades · Blue · Team 1- EAPM
- 43.4
- Favorite unit
- Toxotes 131 fielded
- Largest army
- 313
- First expansion
- 6:24
Age path
AthenaClassical · Est. start 3:01
AphroditeHeroic · Est. start 10:09
ArtemisMythic · Est. start 21:36
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling20 wall build events
Market economy2,300 total resource volume
Large army production313 military units
No post-game awards
yellingnewt
Hades · Pink · Team 2- EAPM
- 50.0
- Favorite unit
- Toxotes 86 fielded
- Largest army
- 284
- First expansion
- 10:15
Age path
AresClassical · Research start 4:03
ApolloHeroic · Est. start 9:30
ArtemisMythic · Est. start 16:22
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production284 military units
No post-game awards
Musashi
Nuwa · Yellow · Team 1- EAPM
- 39.4
- Favorite unit
- Wuzu Javelineer 114 fielded
- Largest army
- 273
- First expansion
- 4:58
Age path
XuannuClassical · Research start 3:35
RushouHeroic · Est. start 11:16
GonggongMythic · Timing unavailable
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling12 wall build events
Market economy500 total resource volume
Large army production273 military units
No post-game awards
EXILE
Huitzilopochtli · Peach · Team 2- EAPM
- 38.9
- Favorite unit
- Ocelotl Warrior 117 fielded
- Largest army
- 318
- First expansion
- 7:05
Age path
MalinalxochitlClassical · Est. start 4:15
ItzpapalotlHeroic · Est. start 14:59
TlalocMythic · Research start 20:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Large army production318 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,800 total volume›
ChocoFlan1015
Bought
Sold
Total player market volume2,300
yellingnewt
Bought
No buys
Sold
No sells
Total player market volume0
Musashi
Bought
Sold
No sells
Total player market volume500
EXILE
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
ChocoFlan1015
Army · 313Units
Buildings ›14 types
God powers ›4 invoked
yellingnewt
Army · 284Units
Buildings ›10 types
God powers ›10 invoked
Musashi
Army · 273Units
Buildings ›13 types
God powers ›5 invoked
EXILE
Army · 318Units
Buildings ›12 types
God powers ›3 invoked
Monolith Of Tlaloc1