Advanced match analysis
GatochanBolivia vs NextyouPhase1
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 10912
- Duration
- 23:44
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
GatochanBolivia
Huitzilopochtli · Elo 1282 +13
23:44
Match length
Defeated
NextyouPhase1
Susanoo · Elo 1198 -13
61.9% win probability
Pre-match · GatochanBolivia favored
win probability 38.1%
Key momentsIn match order
GatochanBolivia
Huitzilopochtli · Blue- EAPM
- 47.5
- Favorite unit
- Tlamanih Spearman 79 fielded
- Largest army
- 194
- First expansion
- 6:06
Age path
MalinalxochitlClassical · Research start 3:27
CoatlicueHeroic · Est. start 10:49
TlalocMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Market economy1,700 total resource volume
Large army production194 military units
No post-game awards
NextyouPhase1
Susanoo · Red- EAPM
- 87.5
- Favorite unit
- Yumi Horse Archer 38 fielded
- Largest army
- 122
- First expansion
- 10:43
Age path
MinakatatomiClassical · Research start 2:45
RaijinHeroic · Research start 11:02
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling13 wall build events
Market economy1,500 total resource volume
Large army production122 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,200 total volume›
GatochanBolivia
Bought
Sold
Total player market volume1,700
NextyouPhase1
Bought
No buys
Sold
Total player market volume1,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
GatochanBolivia
Army · 194Units
Quimichin Spy1