Advanced match analysis
descedaigugu vs nikiforos-lamia3
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 29779
- Duration
- 16:02
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
descedaigugu
Hades · Elo 753 +17
16:02
Match length
Defeated
nikiforos-lamia3
Zeus · Elo 732 -17
53.0% win probability
Pre-match · descedaigugu favored
win probability 47.0%
Key momentsIn match order
descedaigugu
Hades · Blue- EAPM
- 18.5
- Favorite unit
- Hippeus 13 fielded
- Largest army
- 40
- First expansion
- 7:20
Age path
AresClassical · Research start 6:03
ApolloHeroic · Research start 13:26
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy700 total resource volume
No post-game awards
nikiforos-lamia3
Zeus · Red- EAPM
- 24.5
- Favorite unit
- Hoplite 35 fielded
- Largest army
- 77
- First expansion
- 6:32
Age path
AthenaClassical · Research start 5:17
DionysusHeroic · Research start 12:00
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Market economy900 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
descedaigugu
Bought
Sold
Total player market volume700
nikiforos-lamia3
Bought
Sold
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.