Advanced match analysis
Mariusz3030 + NICA GREMORY + Wolframix66 + Pichel vs ToBY314 + DIABLOMORTALL95 + zero two + FedeOz1
- Queue
- Ranked 4v4 Supremacy
- Map
- Elysium
- Map Seed
- 26359
- Duration
- 19:24
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeat
Team Elo 710
Mariusz3030
Odin · Elo 754 -3
NICA GREMORY
Kronos · Elo 649 -1
Wolframix66
Poseidon · Elo 723 -2
Pichel
Huitzilopochtli · Elo 713 -2
19:24
Match length
Victory
Team Elo 1185
ToBY314
Loki · Elo 1245 +1
DIABLOMORTALL95
Kronos · Elo 1190 +2
zero two
Gaia · Elo 1103 +3
FedeOz1
Gaia · Elo 1202 +2
6.1% win probability
Pre-match · ToBY314 + DIABLOMORTALL95 + zero two + FedeOz1 favored
win probability 93.9%
Key momentsIn match order
Mariusz3030
Odin · Blue · Team 1- EAPM
- 30.2
- Favorite unit
- Raiding Cavalry 24 fielded
- Largest army
- 110
- First expansion
- 7:32
Age path
HeimdallClassical · Est. start 3:38
NjordHeroic · Est. start 12:04
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Market economy400 total resource volume
Large army production110 military units
No post-game awards
ToBY314
Loki · Red · Team 2- EAPM
- 30.6
- Favorite unit
- Throwing Axeman 66 fielded
- Largest army
- 174
- First expansion
- 7:22
Age path
HeimdallClassical · Research start 5:02
BragiHeroic · Est. start 14:54
HelMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy400 total resource volume
Large army production174 military units
No post-game awards
NICA GREMORY
Kronos · Yellow · Team 1- EAPM
- 22.2
- Favorite unit
- Katapeltes 34 fielded
- Largest army
- 108
- First expansion
- —
Age path
PrometheusClassical · Research start 3:53
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Market economy500 total resource volume
Large army production108 military units
No post-game awards
DIABLOMORTALL95
Kronos · Green · Team 2- EAPM
- 21.6
- Favorite unit
- Destroyer 26 fielded
- Largest army
- 113
- First expansion
- 4:22
Age path
PrometheusClassical · Research start 3:06
HyperionHeroic · Research start 11:04
AtlasMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production113 military units
No post-game awards
Wolframix66
Poseidon · Cyan · Team 1- EAPM
- 17.1
- Favorite unit
- Hoplite 52 fielded
- Largest army
- 89
- First expansion
- 12:10
Age path
AresClassical · Research start 4:09
DionysusHeroic · Research start 13:55
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy2,300 total resource volume
Large army production89 military units
No post-game awards
zero two
Gaia · Pink · Team 2- EAPM
- 36.0
- Favorite unit
- Dryad 22 fielded
- Largest army
- 88
- First expansion
- 5:49
Age path
OceanusClassical · Research start 3:39
TheiaHeroic · Research start 10:46
HekateMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production88 military units
No post-game awards
Pichel
Huitzilopochtli · Orange · Team 1- EAPM
- 31.7
- Favorite unit
- Tequihua Archer 37 fielded
- Largest army
- 83
- First expansion
- 17:27
Age path
PatecatlClassical · Research start 4:31
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production83 military units
No post-game awards
FedeOz1
Gaia · Maroon · Team 2- EAPM
- 27.2
- Favorite unit
- Contarius 20 fielded
- Largest army
- 62
- First expansion
- 9:15
Age path
OceanusClassical · Research start 3:24
TheiaHeroic · Est. start 11:38
HekateMythic · Est. start 16:29
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,000 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,600 total volume›
Mariusz3030
Bought
Sold
No sells
Total player market volume400
ToBY314
Bought
Sold
No sells
Total player market volume400
NICA GREMORY
Bought
Sold
No sells
Total player market volume500
DIABLOMORTALL95
Bought
No buys
Sold
No sells
Total player market volume0
Wolframix66
Bought
Sold
Total player market volume2,300
zero two
Bought
No buys
Sold
No sells
Total player market volume0
Pichel
Bought
No buys
Sold
No sells
Total player market volume0
FedeOz1
Bought
No buys
Sold
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.