Replay-derived match flow, timings, and composition.

Advanced match analysis

TheDawning vs Nidhogg

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
26946
Duration
12:43
Patch
19.17020
Played
· 11 hours ago
Oasis map preview
MapOasis
Defeated
TheDawning Freyr · Elo 1039 -13
12:43 Match length
Winner
Nidhogg Loki · Elo 1121 +13
38.4% win probability Pre-match · Nidhogg favored win probability 61.6%
Key momentsIn match order
First pressure
3:21 Nidhogg Hersir trained
Fastest Classical
4:12* TheDawning Ullr · estimated
First extra TC
5:06 TheDawning Town Center
Armory timing
9:45 Nidhogg Armory
Market timing
11:53 TheDawning Market
Fastest Heroic
12:30* Nidhogg Njord · estimated

TheDawning

Freyr · Mint
Loss 1039 -13
EAPM
28.1
Favorite unit
Hersir
7 fielded
Largest army
14
First expansion
5:06
Age path
UllrClassical · Research start 3:12
BragiHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
No post-game awards

Nidhogg

Loki · Orange
Win 1121 +13
EAPM
41.4
Favorite unit
Hersir
9 fielded
Largest army
29
First expansion
10:45
Age path
ForsetiClassical · Est. start 3:35
NjordHeroic · Est. start 11:15
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TheDawning

Army · 14

Units

Hersir7
Throwing Axeman4
Berserk1
Draugr1
Hirdman1
Buildings 9 types
Farm6
House6
Wall6
Ox Cart Building4
Longhouse2
Market1
Sentry Tower1
Temple1
Town Center1
God powers None invoked

No god powers recorded.

Nidhogg

Army · 29

Units

Hersir9
Raiding Cavalry6
Throwing Axeman6
Jarl4
Godi2
Hirdman2
Buildings 8 types
House8
Ox Cart Building4
Wall4
Great Hall2
Armory1
Longhouse1
Temple1
Town Center1
God powers 3 invoked
Healing Spring1
Spy1
Walking Woods1