Replay-derived match flow, timings, and composition.

Advanced match analysis

Blackbird vs Thunderson

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
18741
Duration
13:29
Patch
19.17020
Played
· 11 hours ago
Valley Of Kings map preview
MapValley Of Kings
Winner
Blackbird Tsukuyomi · Elo 1669 +18
13:29 Match length
Defeated
Thunderson Amaterasu · Elo 1674 -18
49.3% win probability Pre-match · Thunderson favored · Upset win probability 50.7%
Key momentsIn match order
Fastest Classical
3:51* Thunderson Minakatatomi · estimated
First pressure
4:09 Blackbird Stable Japanese
Armory timing
8:05 Thunderson Armory
Fastest Heroic
10:50* Thunderson Hachiman · estimated

Blackbird

Tsukuyomi · Blue
Win 1669 +18
EAPM
46.8
Favorite unit
Naginata Rider
13 fielded
Largest army
56
First expansion
—
Age path
Inari OkamiClassical · Research start 3:23
HachimanHeroic · Research start 11:28
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
No post-game awards

Thunderson

Amaterasu · Red
Loss 1674 -18
EAPM
51.4
Favorite unit
Naginata Rider
30 fielded
Largest army
86
First expansion
—
Age path
MinakatatomiClassical · Research start 2:51
HachimanHeroic · Est. start 9:35
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production86 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Blackbird

Army · 56

Units

Naginata Rider13
Samurai9
Yumi Horse Archer8
Daimyo6
Yari Spearman6
Yumi Archer5
Bushi4
Tengu3
Onna Musha2
Buildings 10 types
House13
Wall7
Watermill6
Stable Japanese4
Mining Camp Japanese2
Shrine Japanese2
Armory1
Dojo1
Guardhouse1
Temple1
God powers 3 invoked
New Moon1
Shogun1
Swampland1

Thunderson

Army · 86

Units

Naginata Rider30
Yari Spearman22
Samurai15
Bushi9
Onna Musha4
Wanyudo4
Yumi Archer2
Buildings 10 types
House13
Wall5
Watermill5
Shrine Japanese3
Mining Camp Japanese2
Stable Japanese2
Armory1
Dojo1
Guardhouse1
Temple1
God powers 4 invoked
Solar Shield3
Shrine Of The Hunt1