Advanced match analysis
OhnePixel + Ori On vs Chubbs4U + Dante_Oz
- Queue
- Ranked 2v2 Supremacy
- Map
- Giza
- Map Seed
- 25968
- Duration
- 18:14
- Patch
- 19.17020
- Played
- · 10 hours ago
Victory
Team Elo 1051
OhnePixel
Zeus · Elo 1028 +12
Ori On
Shennong · Elo 1074 +10
18:14
Match length
Defeat
Team Elo 924
Chubbs4U
Isis · Elo 939 -11
Dante_Oz
Hades · Elo 908 -11
67.5% win probability
Pre-match · OhnePixel + Ori On favored
win probability 32.5%
Key momentsIn match order
OhnePixel
Zeus · Blue · Team 1- EAPM
- 80.2
- Favorite unit
- Hypaspist 31 fielded
- Largest army
- 65
- First expansion
- 5:00
Age path
AthenaClassical · Research start 2:40
DionysusHeroic · Research start 8:52
HeraMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling8 wall build events
No post-game awards
Chubbs4U
Isis · Red · Team 2- EAPM
- 28.3
- Favorite unit
- Camel Rider 13 fielded
- Largest army
- 55
- First expansion
- 5:50
Age path
BastClassical · Research start 3:39
SobekHeroic · Research start 8:20
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
No post-game awards
Ori On
Shennong · Yellow · Team 1- EAPM
- 52.7
- Favorite unit
- Dao Swordsman 31 fielded
- Largest army
- 96
- First expansion
- 5:48
Age path
HoutuClassical · Research start 3:25
RushouHeroic · Est. start 11:50
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production96 military units
No post-game awards
Dante_Oz
Hades · Green · Team 2- EAPM
- 24.2
- Favorite unit
- Hypaspist 17 fielded
- Largest army
- 26
- First expansion
- 14:58
Age path
AthenaClassical · Est. start 3:24
AphroditeHeroic · Est. start 7:30
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.