Advanced match analysis
IamFire + Mr. Berna vs osmarecristina + jakeritter125
- Queue
- Ranked 2v2 Supremacy
- Map
- Tundra
- Map Seed
- 17563
- Duration
- 38:48
- Patch
- 19.17020
- Played
- · 1 day ago
Victory
Team Elo 1113
IamFire
Tezcatlipoca · Elo 1076 +25
Mr. Berna
Hades · Elo 1150 +5
38:48
Match length
Defeat
Team Elo 827
osmarecristina
Odin · Elo 834 -6
jakeritter125
Set · Elo 820 -6
83.8% win probability
Pre-match · IamFire + Mr. Berna favored
win probability 16.2%
Key momentsIn match order
IamFire
Tezcatlipoca · Blue · Team 1- EAPM
- 20.5
- Favorite unit
- Jaguar Rider 79 fielded
- Total score
- 106,157
- Military score
- 32,489
- Economic score
- 64,919
- Kills score
- 8,749
- Units killed
- 324
- Units lost
- 279
- Buildings razed
- 58
- Largest army
- 216
- First expansion
- 10:14
Age path
MalinalxochitlClassical · Est. start 4:44
CoyolxauhquiHeroic · Est. start 13:42
XolotlMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Market economy6,000 total resource volume
Large army production216 military units
Highest Score
osmarecristina
Odin · Red · Team 2- EAPM
- 25.2
- Favorite unit
- Jarl 68 fielded
- Total score
- 61,121
- Military score
- 26,540
- Economic score
- 21,553
- Kills score
- 13,133
- Units killed
- 449
- Units lost
- 414
- Buildings razed
- 18
- Largest army
- 301
- First expansion
- 8:17
Age path
FreyjaClassical · Research start 4:21
SkadiHeroic · Research start 11:58
BaldrMythic · Research start 25:14
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy7,900 total resource volume
Large army production301 military units
Largest Army
Most Kills
Mr. Berna
Hades · Yellow · Team 1- EAPM
- 49.6
- Favorite unit
- Toxotes 166 fielded
- Total score
- 94,617
- Military score
- 31,474
- Economic score
- 53,052
- Kills score
- 10,386
- Units killed
- 362
- Units lost
- 440
- Buildings razed
- 18
- Largest army
- 473
- First expansion
- 4:52
Age path
AthenaClassical · Est. start 2:13
ApolloHeroic · Est. start 8:28
HephaestusMythic · Est. start 19:50
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling20 wall build events
Market economy16,900 total resource volume
Large army production473 military units
Most Deaths
Most Improvements
Most Resources
jakeritter125
Set · Purple · Team 2- EAPM
- 24.6
- Favorite unit
- Axeman 85 fielded
- Total score
- 48,232
- Military score
- 26,098
- Economic score
- 17,595
- Kills score
- 4,539
- Units killed
- 158
- Units lost
- 343
- Buildings razed
- 4
- Largest army
- 231
- First expansion
- 12:09
Age path
AnubisClassical · Research start 5:15
NephthysHeroic · Research start 18:08
ThothMythic · Research start 27:43
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling26 wall build events
Market economy8,900 total resource volume
Large army production231 military units
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
IamFireosmarecristinaMr. Bernajakeritter125
Score composition
MilitaryEconomyKills score
IamFire
106,157
osmarecristina
61,121
Mr. Berna
94,617
jakeritter125
48,232
Units killed vs lost
KilledLost
IamFire
324 / 279
osmarecristina
449 / 414
Mr. Berna
362 / 440
jakeritter125
158 / 343
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 39,700 total volume›
IamFire
Bought
No buys
Sold
Total player market volume6,000
osmarecristina
Bought
Sold
Total player market volume7,900
Mr. Berna
Bought
No buys
Sold
Total player market volume16,900
jakeritter125
Bought
Sold
Total player market volume8,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.