Advanced match analysis
Gribodemon + Longsh0t---> vs yellingnewt + EXILE
- Queue
- Ranked 2v2 Supremacy
- Map
- Savannah
- Map Seed
- 1959
- Duration
- 36:18
- Patch
- 19.17020
- Played
- · 10 hours ago
Defeat
Team Elo 996
Gribodemon
Zeus · Elo 997 -20
Longsh0t--->
Demeter · Elo 996 -20
36:18
Match length
Victory
Team Elo 955
yellingnewt
Oranos · Elo 955 +20
EXILE
Tsukuyomi · Elo 955 +20
55.9% win probability
Pre-match · Gribodemon + Longsh0t---> favored · Upset
win probability 44.1%
Key momentsIn match order
Gribodemon
Zeus · Blue · Team 1- EAPM
- 28.2
- Favorite unit
- Hoplite 57 fielded
- Largest army
- 124
- First expansion
- 31:44
Age path
AthenaClassical · Research start 3:42
DionysusHeroic · Research start 14:52
HeraMythic · Research start 22:11
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy400 total resource volume
Large army production124 military units
No post-game awards
yellingnewt
Oranos · Pink · Team 2- EAPM
- 44.2
- Favorite unit
- Contarius 109 fielded
- Largest army
- 250
- First expansion
- 7:34
Age path
OceanusClassical · Research start 4:44
HyperionHeroic · Est. start 7:39
HekateMythic · Est. start 19:03
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production250 military units
No post-game awards
Longsh0t--->
Demeter · Mint · Team 1- EAPM
- 26.4
- Favorite unit
- Toxotes 95 fielded
- Largest army
- 194
- First expansion
- 21:40
Age path
AresClassical · Research start 2:49
HestiaHeroic · Research start 16:29
PersephoneMythic · Research start 26:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy1,800 total resource volume
Large army production194 military units
No post-game awards
EXILE
Tsukuyomi · Yellow · Team 2- EAPM
- 34.7
- Favorite unit
- Samurai 134 fielded
- Largest army
- 232
- First expansion
- 12:24
Age path
Inari OkamiClassical · Research start 3:54
HachimanHeroic · Research start 22:22
OkuninushiMythic · Est. start 30:28
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Large army production232 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,200 total volume›
Gribodemon
Bought
No buys
Sold
Total player market volume400
yellingnewt
Bought
No buys
Sold
No sells
Total player market volume0
Longsh0t--->
Bought
Sold
Total player market volume1,800
EXILE
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.