Replay-derived match flow, timings, and composition.

Advanced match analysis

freeupchapo + Arias0130 vs Muslera + junioracrean

Queue
Ranked 2v2 Supremacy
Map
Anatolia
Map Seed
19867
Duration
16:19
Patch
19.17020
Played
· 11 hours ago
Anatolia map preview
MapAnatolia
Defeat Team Elo 1052
freeupchapo Odin · Elo 1075 -29
Arias0130 Zeus · Elo 1030 -19
16:19 Match length
Victory Team Elo 1200
Muslera Poseidon · Elo 1184 +12
junioracrean Zeus · Elo 1217 +10
29.9% win probability Pre-match · Muslera + junioracrean favored win probability 70.1%
Key momentsIn match order
First pressure
5:19 freeupchapo Hersir trained
Fastest Classical
5:29* Muslera Hermes · estimated
Armory timing
7:32 junioracrean Armory
Market timing
8:38 junioracrean Market
First extra TC
9:21 freeupchapo Town Center
Fortress timing
9:52 junioracrean Fortress
Fastest Heroic
10:17* junioracrean Apollo · estimated
Fastest Mythic
13:27* junioracrean Hephaestus · estimated

freeupchapo

Odin · Pink · Team 1
Loss 1075 -29
EAPM
17.6
Favorite unit
Hersir
18 fielded
Largest army
42
First expansion
9:21
Age path
HeimdallClassical · Research start 4:32
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment1 dock build events
No post-game awards

Muslera

Poseidon · Red · Team 2
Win 1184 +12
EAPM
42.3
Favorite unit
Hippeus
51 fielded
Largest army
68
First expansion
12:55
Age path
HermesClassical · Research start 4:29
DionysusHeroic · Research start 12:41
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment3 dock build events
No post-game awards

Arias0130

Zeus · Yellow · Team 1
Loss 1030 -19
EAPM
15.3
Favorite unit
Hippeus
12 fielded
Largest army
25
First expansion
—
Age path
AthenaClassical · Research start 5:37
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling25 wall build events
Water commitment1 dock build events
No post-game awards

junioracrean

Zeus · Green · Team 2
Win 1217 +10
EAPM
27.0
Favorite unit
Toxotes
21 fielded
Largest army
48
First expansion
—
Age path
AthenaClassical · Est. start 4:34
ApolloHeroic · Est. start 9:02
HephaestusMythic · Est. start 11:27
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment3 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

freeupchapo

Army · 42

Units

Hersir18
Raiding Cavalry15
Dragon Ship4
Dreki3
Berserk2
Buildings 8 types
House8
Great Hall3
Longhouse3
Ox Cart Building2
Armory1
Dock1
Temple1
Town Center1
God powers 1 invoked
Great Hunt1

Muslera

Army · 68

Units

Hippeus51
Petrobolos7
Atalanta2
Juggernaut2
Pentekonter2
Theseus2
Trireme2
Buildings 9 types
House20
Storehouse8
Stable6
Dock3
Armory1
Fortress1
Granary1
Temple1
Town Center1
God powers None invoked

No god powers recorded.

Arias0130

Army · 25

Units

Hippeus12
Minotaur5
Jason3
Heracles2
Juggernaut2
Pentekonter1
Buildings 8 types
Wall25
Farm11
House10
Granary2
Storehouse2
Dock1
Stable1
Temple1
God powers 1 invoked
Bolt1

junioracrean

Army · 48

Units

Toxotes21
Hoplite14
Petrobolos3
Trireme3
Juggernaut2
Pentekonter2
Heracles1
Jason1
Odysseus1
Buildings 10 types
House17
Storehouse5
Dock3
Archery Range2
Granary2
Military Academy2
Armory1
Fortress1
Market1
Temple1
God powers 2 invoked
Plenty Vault1
Underworld Passage1