Advanced match analysis
Ajax Manuel vs Nostery
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 12621
- Duration
- 34:07
- Patch
- 19.17020
- Played
- · 9 hours ago
Winner
Ajax Manuel
Demeter · Elo 1316 +16
34:07
Match length
Defeated
Nostery
Tezcatlipoca · Elo 1291 -16
53.6% win probability
Pre-match · Ajax Manuel favored
win probability 46.4%
Key momentsIn match order
Ajax Manuel
Demeter · Blue- EAPM
- 56.5
- Favorite unit
- Hoplite 57 fielded
- Largest army
- 318
- First expansion
- 4:36
Age path
PanClassical · Research start 2:45
AphroditeHeroic · Est. start 9:13
HeraMythic · Est. start 17:37
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Market economy14,500 total resource volume
Large army production318 military units
No post-game awards
Nostery
Tezcatlipoca · Yellow- EAPM
- 60.4
- Favorite unit
- Warrior Priest 34 fielded
- Largest army
- 164
- First expansion
- 18:50
Age path
HuehuecoyotlClassical · Est. start 4:18
CoyolxauhquiHeroic · Est. start 8:25
MictlantecutliMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling24 wall build events
Market economy5,100 total resource volume
Large army production164 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 19,600 total volume›
Ajax Manuel
Bought
Sold
Total player market volume14,500
Nostery
Bought
No buys
Sold
Total player market volume5,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Ajax Manuel
Army · 318Units
Harpy Myth1
Buildings ›14 types
God powers ›5 invoked
Nostery
Army · 164Units
Quimichin Spy3