Advanced match analysis
بوراوي الحنش + MothaFudha! vs MayronYTG + Aewa2010
- Queue
- Ranked 2v2 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 30688
- Duration
- 46:27
- Patch
- 19.17020
- Played
- · 9 hours ago
Victory
Team Elo 870
بوراوي الحنش
Zeus · Elo 882 +14
MothaFudha!
Loki · Elo 857 +14
46:27
Match length
Defeat
Team Elo 787
MayronYTG
Set · Elo 787 -35
Aewa2010
Gaia · Elo 787 -35
61.7% win probability
Pre-match · بوراوي الحنش + MothaFudha! favored
win probability 38.3%
Key momentsIn match order
بوراوي الحنش
Zeus · Blue · Team 1- EAPM
- 29.2
- Favorite unit
- Hippeus 112 fielded
- Largest army
- 209
- First expansion
- 15:34
Age path
AthenaClassical · Est. start 3:08
ApolloHeroic · Est. start 15:10
HeraMythic · Est. start 23:17
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling71 wall build events
Market economy2,200 total resource volume
Large army production209 military units
No post-game awards
MayronYTG
Set · Red · Team 2- EAPM
- 15.6
- Favorite unit
- Slinger 34 fielded
- Largest army
- 68
- First expansion
- 21:47
Age path
PtahClassical · Research start 3:08
SekhmetHeroic · Research start 15:36
ThothMythic · Research start 32:06
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
No post-game awards
MothaFudha!
Loki · Yellow · Team 1- EAPM
- 28.4
- Favorite unit
- Hersir 174 fielded
- Largest army
- 306
- First expansion
- 12:50
Age path
ForsetiClassical · Est. start 3:25
BragiHeroic · Est. start 6:13
HelMythic · Est. start 22:23
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom14 expansion build events
Heavy walling8 wall build events
Market economy8,300 total resource volume
Large army production306 military units
No post-game awards
Aewa2010
Gaia · Green · Team 2- EAPM
- 12.0
- Favorite unit
- Dryad 49 fielded
- Largest army
- 149
- First expansion
- 13:37
Age path
OceanusClassical · Research start 4:06
TheiaHeroic · Research start 24:15
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production149 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 11,600 total volume›
بوراوي الحنش
Bought
Sold
No sells
Total player market volume2,200
MayronYTG
Bought
No buys
Sold
No sells
Total player market volume0
MothaFudha!
Bought
Sold
Total player market volume8,300
Aewa2010
Bought
Sold
Total player market volume1,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.