Advanced match analysis
MAREK + OhnePixel + andrick99ruan vs Rhogal + KEKOLAYZIR + DJANGO
- Queue
- Ranked 3v3 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 30831
- Duration
- 41:53
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeat
Team Elo 1021
MAREK
Oranos · Elo 1022 -15
OhnePixel
Zeus · Elo 1002 -14
andrick99ruan
Kronos · Elo 1038 -16
41:53
Match length
Victory
Team Elo 1071
Rhogal
Ra · Elo 1093 +14
KEKOLAYZIR
Zeus · Elo 1045 +16
DJANGO
Gaia · Elo 1074 +15
42.9% win probability
Pre-match · Rhogal + KEKOLAYZIR + DJANGO favored
win probability 57.1%
Key momentsIn match order
MAREK
Oranos · Peach · Team 1- EAPM
- 37.6
- Favorite unit
- Fanatic 100 fielded
- Largest army
- 330
- First expansion
- 7:11
Age path
OceanusClassical · Est. start 2:34
HyperionHeroic · Est. start 7:18
HeliosMythic · Est. start 16:54
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Market economy26,000 total resource volume
Large army production330 military units
No post-game awards
Rhogal
Ra · Maroon · Team 2- EAPM
- 56.7
- Favorite unit
- Axeman 275 fielded
- Largest army
- 495
- First expansion
- 7:53
Age path
BastClassical · Est. start 3:41
SekhmetHeroic · Est. start 13:46
OsirisMythic · Est. start 17:52
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom13 expansion build events
Market economy300 total resource volume
Large army production495 military units
No post-game awards
OhnePixel
Zeus · Yellow · Team 1- EAPM
- 87.4
- Favorite unit
- Hypaspist 286 fielded
- Largest army
- 659
- First expansion
- 5:07
Age path
HermesClassical · Research start 2:38
DionysusHeroic · Research start 9:05
HeraMythic · Research start 18:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling19 wall build events
Market economy4,600 total resource volume
Large army production659 military units
No post-game awards
KEKOLAYZIR
Zeus · Red · Team 2- EAPM
- 56.7
- Favorite unit
- Hypaspist 311 fielded
- Largest army
- 870
- First expansion
- 6:34
Age path
AthenaClassical · Research start 2:57
ApolloHeroic · Research start 13:32
HephaestusMythic · Research start 15:48
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom7 expansion build events
Heavy walling35 wall build events
Market economy3,500 total resource volume
Large army production870 military units
No post-game awards
andrick99ruan
Kronos · Cyan · Team 1- EAPM
- 26.4
- Favorite unit
- Fanatic 203 fielded
- Largest army
- 442
- First expansion
- 4:58
Age path
PrometheusClassical · Research start 3:25
HyperionHeroic · Research start 11:01
HeliosMythic · Research start 19:25
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom13 expansion build events
Market economy1,500 total resource volume
Large army production442 military units
No post-game awards
DJANGO
Gaia · Pink · Team 2- EAPM
- 51.4
- Favorite unit
- Arcus 209 fielded
- Largest army
- 591
- First expansion
- 4:41
Age path
OceanusClassical · Est. start 3:00
TheiaHeroic · Est. start 9:01
HekateMythic · Est. start 15:50
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom6 expansion build events
Large army production591 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 35,900 total volume›
MAREK
Bought
Sold
Total player market volume26,000
Rhogal
Bought
Sold
No sells
Total player market volume300
OhnePixel
Bought
No buys
Sold
Total player market volume4,600
KEKOLAYZIR
Bought
No buys
Sold
Total player market volume3,500
andrick99ruan
Bought
Sold
Total player market volume1,500
DJANGO
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.