Advanced match analysis
Mariusz3030 + NICA GREMORY + Pichel + Wolframix66 vs Hercules + Jethro Tull + Banzin + Kokiri
- Queue
- Ranked 4v4 Supremacy
- Map
- Mirage
- Map Seed
- 22462
- Duration
- 17:31
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeat
Team Elo 716
Mariusz3030
Zeus · Elo 763 -2
NICA GREMORY
Kronos · Elo 653 -1
Pichel
Fuxi · Elo 719 -2
Wolframix66
Poseidon · Elo 729 -2
17:31
Match length
Victory
Team Elo 1236
Hercules
Poseidon · Elo 1132 +3
Jethro Tull
Freyr · Elo 1124 +6
Banzin
Demeter · Elo 1364 +1
Kokiri
Tezcatlipoca · Elo 1323 +1
4.8% win probability
Pre-match · Hercules + Jethro Tull + Banzin + Kokiri favored
win probability 95.2%
Key momentsIn match order
Mariusz3030
Zeus · Blue · Team 1- EAPM
- 24.2
- Favorite unit
- Hoplite 15 fielded
- Largest army
- 49
- First expansion
- 12:23
Age path
AthenaClassical · Est. start 4:28
ApolloHeroic · Research start 9:47
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment2 dock build events
Market economy600 total resource volume
No post-game awards
Hercules
Poseidon · Red · Team 2- EAPM
- 42.9
- Favorite unit
- Hippeus 31 fielded
- Largest army
- 103
- First expansion
- 8:05
Age path
HermesClassical · Est. start 4:58
DionysusHeroic · Est. start 8:15
HephaestusMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
Water commitment3 dock build events
Market economy800 total resource volume
Large army production103 military units
No post-game awards
NICA GREMORY
Kronos · Yellow · Team 1- EAPM
- 19.2
- Favorite unit
- Turma 41 fielded
- Largest army
- 63
- First expansion
- —
Age path
LetoClassical · Research start 3:47
RheiaHeroic · Research start 11:49
MythicNot reached
Opening read
No opening read was detected.
No post-game awards
Jethro Tull
Freyr · Green · Team 2- EAPM
- 36.9
- Favorite unit
- Hersir 18 fielded
- Largest army
- 73
- First expansion
- 7:35
Age path
UllrClassical · Est. start 4:22
AegirHeroic · Est. start 12:51
VidarMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Heavy walling18 wall build events
Water commitment2 dock build events
No post-game awards
Pichel
Fuxi · Cyan · Team 1- EAPM
- 40.0
- Favorite unit
- Fire Archer 23 fielded
- Largest army
- 71
- First expansion
- 14:02
Age path
XuannuClassical · Research start 2:49
GoumangHeroic · Est. start 8:54
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
No post-game awards
Banzin
Demeter · Pink · Team 2- EAPM
- 39.2
- Favorite unit
- Amazon Archer 17 fielded
- Largest army
- 57
- First expansion
- 6:18
Age path
PanClassical · Est. start 4:02
AphroditeHeroic · Est. start 10:46
HeraMythic · Est. start 12:01
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling25 wall build events
Water commitment1 dock build events
Market economy12,000 total resource volume
No post-game awards
Wolframix66
Poseidon · Orange · Team 1- EAPM
- 24.0
- Favorite unit
- Hoplite 29 fielded
- Largest army
- 62
- First expansion
- 13:31
Age path
AresClassical · Research start 3:30
DionysusHeroic · Research start 12:45
MythicNot reached
Opening read
Water commitment1 dock build events
No post-game awards
Kokiri
Tezcatlipoca · Maroon · Team 2- EAPM
- 44.5
- Favorite unit
- Tequihua Archer 79 fielded
- Largest army
- 170
- First expansion
- 6:19
Age path
MalinalxochitlClassical · Research start 4:47
CoyolxauhquiHeroic · Est. start 7:52
XolotlMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Water commitment1 dock build events
Large army production170 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 13,400 total volume›
Mariusz3030
Bought
No buys
Sold
Total player market volume600
Hercules
Bought
Sold
Total player market volume800
NICA GREMORY
Bought
No buys
Sold
No sells
Total player market volume0
Jethro Tull
Bought
No buys
Sold
No sells
Total player market volume0
Pichel
Bought
No buys
Sold
No sells
Total player market volume0
Banzin
Bought
No buys
Sold
Total player market volume12,000
Wolframix66
Bought
No buys
Sold
No sells
Total player market volume0
Kokiri
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Mariusz3030
Army · 49Units
Buildings ›12 types
God powers ›3 invoked
Hercules
Army · 103Units
Buildings ›14 types
God powers ›2 invoked
NICA GREMORY
Army · 63Units
Buildings ›8 types
God powers ›2 invoked
Jethro Tull
Army · 73Units
Buildings ›11 types
God powers ›5 invoked
Pichel
Army · 71Units
Buildings ›10 types
God powers ›2 invoked
Banzin
Army · 57Units
Lykaon Villager4
Buildings ›14 types
God powers ›3 invoked
Wolframix66
Army · 62Units
Buildings ›13 types
God powers ›6 invoked
Kokiri
Army · 170Units
Quimichin Spy1