Replay-derived match flow, timings, and composition.

Advanced match analysis

BRCwolf vs Varino

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
11989
Duration
19:19
Patch
19.17020
Played
· 9 hours ago
Mirage map preview
MapMirage
Winner
BRCwolf Gaia · Elo 1003 +16
19:19 Match length
Defeated
Varino Zeus · Elo 970 -16
54.7% win probability Pre-match · BRCwolf favored win probability 45.3%
Key momentsIn match order
First pressure
3:24 BRCwolf Military Barracks
Fastest Classical
3:34* BRCwolf Oceanus · estimated
First extra TC
6:33 Varino Town Center
Armory timing
6:53 Varino Armory
Fastest Heroic
14:09* BRCwolf Rheia · estimated
Fortress timing
18:36 BRCwolf Palace

BRCwolf

Gaia · Orange
Win 1003 +16
EAPM
54.2
Favorite unit
Murmillo
38 fielded
Largest army
99
First expansion
11:22
Age path
OceanusClassical · Est. start 2:34
RheiaHeroic · Est. start 12:54
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production99 military units
No post-game awards

Varino

Zeus · Red
Loss 970 -16
EAPM
25.8
Favorite unit
Hoplite
68 fielded
Largest army
136
First expansion
6:33
Age path
HermesClassical · Research start 4:16
HeroicNot reached
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Large army production136 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BRCwolf

Army · 99

Units

Murmillo38
Turma27
Caladria14
Contarius7
Cheiroballista6
Behemoth4
Oracle2
Katapeltes1
Buildings 9 types
Farm16
Manor8
Military Barracks3
Palace3
Armory2
Counter Barracks2
Economic Guild2
Temple2
Town Center1
God powers 3 invoked
Gaia Forest2
Carnivora1

Varino

Army · 136

Units

Hoplite68
Toxotes56
Centaur6
Jason5
Heracles1
Buildings 9 types
House18
Storehouse5
Archery Range2
Armory2
Granary2
Military Academy2
Town Center2
Dock1
Temple1
God powers 5 invoked
Bolt3
Cease Fire2