Replay-derived match flow, timings, and composition.

Advanced match analysis

TheDawning vs Chambosaurus

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
32621
Duration
25:13
Patch
19.17020
Played
· 9 hours ago
Savannah map preview
MapSavannah
Winner
TheDawning Freyr · Elo 1067 +16
25:13 Match length
Defeated
Chambosaurus Gaia · Elo 1027 -16
55.7% win probability Pre-match · TheDawning favored win probability 44.3%
Key momentsIn match order
First pressure
3:42 TheDawning Hersir trained
Fastest Classical
4:02* Chambosaurus Oceanus · estimated
First extra TC
4:50 TheDawning Town Center
Armory timing
6:49 Chambosaurus Armory
Fastest Heroic
11:37* TheDawning Bragi · estimated
Market timing
11:59 TheDawning Market
Fortress timing
12:35 Chambosaurus Palace
Fastest Mythic
17:30* TheDawning Vidar · estimated

TheDawning

Freyr · Mint
Win 1067 +16
EAPM
36.2
Favorite unit
Berserk
106 fielded
Largest army
165
First expansion
4:50
Age path
UllrClassical · Research start 3:32
BragiHeroic · Research start 10:22
VidarMythic · Research start 15:30
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling25 wall build events
Large army production165 military units
No post-game awards

Chambosaurus

Gaia · Purple
Loss 1027 -16
EAPM
40.3
Favorite unit
Fanatic
89 fielded
Largest army
142
First expansion
11:02
Age path
OceanusClassical · Est. start 3:02
RheiaHeroic · Est. start 10:26
AtlasMythic · Est. start 20:55
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
Market economy4,900 total resource volume
Large army production142 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,900 total volume

TheDawning

Bought

No buys

Sold

No sells

Total player market volume0

Chambosaurus

Bought

Food3,700

Sold

Wood1,200
Total player market volume4,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TheDawning

Army · 165

Units

Berserk106
Throwing Axeman45
Fafnir6
Ballista4
Hersir4
Buildings 11 types
Farm33
Wall25
House19
Longhouse10
Hill Fort6
Ox Cart Building6
Armory3
Sentry Tower3
Temple3
Town Center3
Market1
God powers 3 invoked
Asgardian Bastion1
Flaming Weapons1
Inferno1

Chambosaurus

Army · 142

Units

Fanatic89
Murmillo31
Destroyer9
Caladria6
Arcus3
Oracle2
Contarius1
Katapeltes1
Buildings 11 types
Farm32
Manor9
Wall8
Palace6
Economic Guild4
Counter Barracks3
Market2
Military Barracks2
Town Center2
Armory1
Temple1
God powers 3 invoked
Gaia Forest2
Carnivora1