Replay-derived match flow, timings, and composition.

Advanced match analysis

Hyena_King vs nortow

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
28536
Duration
33:06
Patch
19.17020
Played
· 9 hours ago
Tundra map preview
MapTundra
Defeated
Hyena_King Quetzalcoatl · Elo 943 -15
33:06 Match length
Winner
nortow Thor · Elo 998 +15
42.2% win probability Pre-match · nortow favored win probability 57.8%
Key momentsIn match order
Armory timing
0:20 nortow Dwarven Armory
First pressure
4:22 Hyena_King Warrior Priest trained
Fastest Classical
4:33* Hyena_King Patecatl · estimated
First extra TC
9:07 Hyena_King Town Center
Fastest Heroic
10:16* Hyena_King Coyolxauhqui · estimated
Fortress timing
14:44 nortow Hill Fort
Fastest Mythic
28:58* nortow Baldr · estimated

Hyena_King

Quetzalcoatl · Maroon
Loss 943 -15
EAPM
33.8
Favorite unit
Ocelotl Warrior
67 fielded
Largest army
250
First expansion
9:07
Age path
PatecatlClassical · Est. start 3:33
CoyolxauhquiHeroic · Research start 9:01
TlalocMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Large army production250 military units
No post-game awards

nortow

Thor · Red
Win 998 +15
EAPM
52.1
Favorite unit
Godi
60 fielded
Largest army
220
First expansion
10:13
Age path
FreyjaClassical · Research start 4:22
SkadiHeroic · Research start 10:33
BaldrMythic · Research start 26:58
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom10 expansion build events
Heavy walling23 wall build events
Large army production220 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Hyena_King

Army · 250

Units

Ocelotl Warrior67
Shorn One63
Eagle Warrior48
Otontin29
Warrior Priest23
Tzitzimitl10
Tlamanih Spearman7
Coyote Warrior3
Buildings 9 types
House39
Farm23
Calpulli14
Nobles Hut10
Great Temple5
Town Center5
Temple3
Armory1
War Hut1
God powers 4 invoked
Starfall2
Agave Bloom1
Tailwind1

nortow

Army · 220

Units

Godi60
Throwing Axeman39
Jarl28
Portable Ram24
Berserk21
Frost Giant10
Hersir10
Valkyrie9
Hirdman8
Raiding Cavalry5
Huskarl4
Fire Giant2
Buildings 11 types
Farm44
Wall23
House22
Ox Cart Building11
Town Center10
Hill Fort6
Longhouse6
Great Hall4
Sentry Tower3
Temple2
Dwarven Armory1
God powers 3 invoked
Forest Fire1
Frost1
Ragnarok1