Advanced match analysis
Muslera + junioracrean vs Gizmer + Pidgeoni
- Queue
- Ranked 2v2 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 29523
- Duration
- 26:55
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeat
Team Elo 1190
Muslera
Poseidon · Elo 1172 -15
junioracrean
Loki · Elo 1207 -17
26:55
Match length
Victory
Team Elo 1226
Gizmer
Ra · Elo 1186 +18
Pidgeoni
Zeus · Elo 1267 +14
44.8% win probability
Pre-match · Gizmer + Pidgeoni favored
win probability 55.2%
Key momentsIn match order
Muslera
Poseidon · Blue · Team 1- EAPM
- 37.2
- Favorite unit
- Prodromos 52 fielded
- Largest army
- 131
- First expansion
- 13:48
Age path
HermesClassical · Research start 3:00
DionysusHeroic · Research start 10:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production131 military units
No post-game awards
Gizmer
Ra · Red · Team 2- EAPM
- 72.6
- Favorite unit
- Axeman 211 fielded
- Largest army
- 374
- First expansion
- 16:32
Age path
PtahClassical · Research start 3:34
SekhmetHeroic · Est. start 12:49
OsirisMythic · Est. start 24:51
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling9 wall build events
Market economy1,100 total resource volume
Large army production374 military units
No post-game awards
junioracrean
Loki · Yellow · Team 1- EAPM
- 37.2
- Favorite unit
- Throwing Axeman 91 fielded
- Largest army
- 171
- First expansion
- 20:32
Age path
HeimdallClassical · Est. start 4:26
NjordHeroic · Est. start 10:58
HelMythic · Est. start 21:01
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production171 military units
No post-game awards
Pidgeoni
Zeus · Green · Team 2- EAPM
- 52.6
- Favorite unit
- Hoplite 29 fielded
- Largest army
- 76
- First expansion
- 17:00
Age path
HermesClassical · Research start 2:44
DionysusHeroic · Est. start 10:47
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling28 wall build events
Market economy300 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
Muslera
Bought
No buys
Sold
No sells
Total player market volume0
Gizmer
Bought
Sold
Total player market volume1,100
junioracrean
Bought
No buys
Sold
No sells
Total player market volume0
Pidgeoni
Bought
Sold
No sells
Total player market volume300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.