Replay-derived match flow, timings, and composition.

Advanced match analysis

Muslera + junioracrean vs Gizmer + Pidgeoni

Queue
Ranked 2v2 Supremacy
Map
Blue Lagoon
Map Seed
29523
Duration
26:55
Patch
19.17020
Played
· 8 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeat Team Elo 1190
Muslera Poseidon · Elo 1172 -15
junioracrean Loki · Elo 1207 -17
26:55 Match length
Victory Team Elo 1226
Gizmer Ra · Elo 1186 +18
Pidgeoni Zeus · Elo 1267 +14
44.8% win probability Pre-match · Gizmer + Pidgeoni favored win probability 55.2%
Key momentsIn match order
Fastest Classical
3:44* Pidgeoni Hermes · estimated
First pressure
4:04 Pidgeoni Stable
Armory timing
8:51 Pidgeoni Armory
Fastest Heroic
11:53* Muslera Dionysus · estimated
Fortress timing
12:30 Pidgeoni Fortress
First extra TC
13:48 Muslera Town Center
Market timing
14:39 Pidgeoni Market
Fastest Mythic
23:01* junioracrean Hel · estimated

Muslera

Poseidon · Blue · Team 1
Loss 1172 -15
EAPM
37.2
Favorite unit
Prodromos
52 fielded
Largest army
131
First expansion
13:48
Age path
HermesClassical · Research start 3:00
DionysusHeroic · Research start 10:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production131 military units
No post-game awards

Gizmer

Ra · Red · Team 2
Win 1186 +18
EAPM
72.6
Favorite unit
Axeman
211 fielded
Largest army
374
First expansion
16:32
Age path
PtahClassical · Research start 3:34
SekhmetHeroic · Est. start 12:49
OsirisMythic · Est. start 24:51
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling9 wall build events
Market economy1,100 total resource volume
Large army production374 military units
No post-game awards

junioracrean

Loki · Yellow · Team 1
Loss 1207 -17
EAPM
37.2
Favorite unit
Throwing Axeman
91 fielded
Largest army
171
First expansion
20:32
Age path
HeimdallClassical · Est. start 4:26
NjordHeroic · Est. start 10:58
HelMythic · Est. start 21:01
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production171 military units
No post-game awards

Pidgeoni

Zeus · Green · Team 2
Win 1267 +14
EAPM
52.6
Favorite unit
Hoplite
29 fielded
Largest army
76
First expansion
17:00
Age path
HermesClassical · Research start 2:44
DionysusHeroic · Est. start 10:47
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling28 wall build events
Market economy300 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,400 total volume

Muslera

Bought

No buys

Sold

No sells

Total player market volume0

Gizmer

Bought

Food500

Sold

Wood600
Total player market volume1,100

junioracrean

Bought

No buys

Sold

No sells

Total player market volume0

Pidgeoni

Bought

Food300

Sold

No sells

Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Muslera

Army · 131

Units

Prodromos52
Toxotes30
Hippeus29
Peltast7
Atalanta4
Hippolyta4
Theseus3
Petrobolos2
Buildings 10 types
Farm28
House22
Granary6
Storehouse5
Stable4
Archery Range3
Town Center2
Armory1
Fortress1
Temple1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1

Gizmer

Army · 374

Units

Axeman211
Chariot Archer67
Camel Rider54
Slinger15
War Elephant15
Spearman10
Siege Tower2
Buildings 17 types
Farm36
House25
Wall9
Granary7
Mining Camp7
Obelisk7
Barracks6
Lumber Camp3
Migdol Stronghold3
Temple3
Market2
Armory1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Siege Works1
Town Center1
God powers 3 invoked
Shifting Sands2
Citadel1

junioracrean

Army · 171

Units

Throwing Axeman91
Huskarl39
Hersir33
Einheri3
Mountain Giant3
Raiding Cavalry2
Buildings 10 types
House31
Farm14
Longhouse9
Ox Cart Building5
Wall3
Armory2
Hill Fort2
Temple2
Great Hall1
Town Center1
God powers 5 invoked
Walking Woods2
Nidhogg1
Spy1
Undermine1

Pidgeoni

Army · 76

Units

Hoplite29
Hippeus18
Hydra11
Centaur9
Petrobolos4
Heracles3
Jason1
Odysseus1
Buildings 12 types
Wall28
Farm18
House16
Granary6
Storehouse6
Military Academy4
Fortress2
Stable2
Town Center2
Armory1
Market1
Temple1
God powers 3 invoked
Bronze2
Bolt1