Replay-derived match flow, timings, and composition.

Advanced match analysis

Vayce vs BJ BR

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
10715
Duration
14:38
Patch
19.17020
Played
· 8 hours ago
Savannah map preview
MapSavannah
Winner
Vayce Nuwa · Elo 1175 +14
14:38 Match length
Defeated
BJ BR Loki · Elo 1114 -14
58.7% win probability Pre-match · Vayce favored win probability 41.3%
Key momentsIn match order
First pressure
4:04 BJ BR Hersir trained
First extra TC
4:46 Vayce Town Center
Fastest Classical
5:08* Vayce Houtu · estimated
Market timing
7:49 BJ BR Market
Armory timing
8:57 Vayce Armory
Fastest Heroic
11:42* Vayce Rushou · estimated

Vayce

Nuwa · Orange
Win 1175 +14
EAPM
57.6
Favorite unit
Dao Swordsman
34 fielded
Largest army
110
First expansion
4:46
Age path
HoutuClassical · Est. start 4:08
RushouHeroic · Est. start 10:27
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Market economy200 total resource volume
Large army production110 military units
No post-game awards

BJ BR

Loki · Red
Loss 1114 -14
EAPM
57.0
Favorite unit
Throwing Axeman
54 fielded
Largest army
75
First expansion
5:25
Age path
ForsetiClassical · Est. start 4:16
BragiHeroic · Est. start 11:46
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling25 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

Vayce

Bought

Food200

Sold

No sells

Total player market volume200

BJ BR

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Vayce

Army · 110

Units

Dao Swordsman34
Fire Archer28
Chu Ko Nu26
Pioneer9
Bai Hu5
Siege Crossbow4
Ge Halberdier3
Wuzu Javelineer1
Buildings 9 types
House15
Silo8
Military Camp3
Machine Workshop2
Armory1
Imperial Academy1
Market1
Temple1
Town Center1
God powers 3 invoked
Creation1
Earth Wall1
Venom Beast1

BJ BR

Army · 75

Units

Throwing Axeman54
Hersir17
Berserk4
Buildings 8 types
House26
Wall25
Longhouse4
Ox Cart Building4
Sentry Tower3
Town Center2
Market1
Temple1
God powers 3 invoked
Flaming Weapons1
Healing Spring1
Spy1