Advanced match analysis
gro_Ovin vs Shadow Soul
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 17425
- Duration
- 7:39
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeated
gro_Ovin
Loki · Elo 1235 -18
7:39
Match length
Winner
<color 0.5,0.5,0.5>Shadow Soul
Loki · Elo 1232 +18
50.4% win probability
Pre-match · gro_Ovin favored · Upset
win probability 49.6%
Key momentsIn match order
gro_Ovin
Loki · Blue- EAPM
- 49.8
- Favorite unit
- Raiding Cavalry 25 fielded
- Largest army
- 55
- First expansion
- —
Age path
HeimdallClassical · Research start 3:06
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
<color 0.5,0.5,0.5>Shadow Soul
Loki · Grey- EAPM
- 38.6
- Favorite unit
- Hersir 7 fielded
- Largest army
- 21
- First expansion
- —
Age path
HeimdallClassical · Research start 3:08
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.