Replay-derived match flow, timings, and composition.

Advanced match analysis

neutraL vs KyllByo

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
9410
Duration
20:20
Patch
19.17020
Played
· 22 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
neutraL Gaia · Elo 1176 +16
20:20 Match length
Defeated
KyllByo Amaterasu · Elo 1144 -16
54.6% win probability Pre-match · neutraL favored win probability 45.4%
Key momentsIn match order
Fastest Classical
3:52* neutraL Oceanus · estimated
First extra TC
4:33 neutraL Town Center
First pressure
5:18 KyllByo Stable Japanese
Armory timing
9:51 KyllByo Armory
Market timing
18:25 neutraL Market
Fastest Heroic
20:04* neutraL Rheia · estimated

neutraL

Gaia · Blue
Win 1176 +16
EAPM
36.7
Favorite unit
Murmillo
34 fielded
Largest army
70
First expansion
4:33
Age path
OceanusClassical · Research start 2:52
RheiaHeroic · Research start 18:49
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
No post-game awards

KyllByo

Amaterasu · Red
Loss 1144 -16
EAPM
61.3
Favorite unit
Naginata Rider
35 fielded
Largest army
98
First expansion
19:05
Age path
Ame No UzumeClassical · Est. start 2:53
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Large army production98 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,100 total volume

neutraL

Bought

Food1,000
Wood100

Sold

No sells

Total player market volume1,100

KyllByo

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

neutraL

Army · 70

Units

Murmillo34
Cheiroballista14
Turma8
Katapeltes7
Caladria4
Arcus2
Oracle1
Buildings 11 types
Farm14
Manor11
Wall4
Economic Guild3
Military Barracks3
Counter Barracks2
Sentry Tower2
Town Center2
Armory1
Market1
Temple1
God powers 4 invoked
Carnivora2
Gaia Forest2

KyllByo

Army · 98

Units

Naginata Rider35
Samurai29
Yumi Archer21
Bushi10
Kamaitachi2
Onna Musha1
Buildings 11 types
House21
Farm15
Watermill10
Mining Camp Japanese4
Dojo3
Stable Japanese3
Armory1
Guardhouse1
Shrine Japanese1
Temple1
Town Center1
God powers 3 invoked
Solar Shield2
Goshinboku1