Advanced match analysis
DRDARGAME7 + IvanDrago131 + juank mort vs ourkeychains + tatuperie + FernandoJoven14
- Queue
- Ranked 3v3 Supremacy
- Map
- Yellow River
- Map Seed
- 4993
- Duration
- 9:37
- Patch
- 19.17020
- Played
- · 22 hours ago
Victory
Team Elo 1062
DRDARGAME7
Loki · Elo 1128 +13
IvanDrago131
Amaterasu · Elo 1057 +17
juank mort
Hades · Elo 1002 +19
9:37
Match length
Defeat
Team Elo 1036
ourkeychains
Loki · Elo 1004 -15
tatuperie
Ra · Elo 1099 -19
FernandoJoven14
Hades · Elo 1006 -15
53.7% win probability
Pre-match · DRDARGAME7 + IvanDrago131 + juank mort favored
win probability 46.3%
Key momentsIn match order
DRDARGAME7
Loki · Blue · Team 1- EAPM
- 31.7
- Favorite unit
- Raiding Cavalry 17 fielded
- Largest army
- 28
- First expansion
- 9:15
Age path
HeimdallClassical · Research start 3:33
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
ourkeychains
Loki · Red · Team 2- EAPM
- 12.5
- Favorite unit
- Throwing Axeman 6 fielded
- Largest army
- 12
- First expansion
- —
Age path
ForsetiClassical · Est. start 3:59
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
IvanDrago131
Amaterasu · Yellow · Team 1- EAPM
- 25.0
- Favorite unit
- Yumi Archer 6 fielded
- Largest army
- 14
- First expansion
- —
Age path
MinakatatomiClassical · Est. start 3:27
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
tatuperie
Ra · Green · Team 2- EAPM
- 12.9
- Favorite unit
- —
- Largest army
- 0
- First expansion
- 7:34
Age path
PtahClassical · Est. start 3:23
HeroicNot reached
MythicNot reached
Opening read
No opening read was detected.
No post-game awards
juank mort
Hades · Cyan · Team 1- EAPM
- 10.2
- Favorite unit
- Toxotes 30 fielded
- Largest army
- 35
- First expansion
- —
Age path
AthenaClassical · Research start 5:02
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
FernandoJoven14
Hades · Pink · Team 2- EAPM
- 22.2
- Favorite unit
- Achilles 1 fielded
- Largest army
- 2
- First expansion
- 6:14
Age path
AthenaClassical · Research start 3:54
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
DRDARGAME7
Army · 28Units
Buildings ›6 types
God powers ›2 invoked
ourkeychains
Army · 12Units
Buildings ›6 types
God powers ›1 invoked
IvanDrago131
Army · 14Units
Buildings ›8 types
God powers ›2 invoked
tatuperie
Army · 0Units
No military units recorded.
Buildings ›10 types
God powers ›None invoked
No god powers recorded.
juank mort
Army · 35Units
Buildings ›6 types
God powers ›2 invoked
FernandoJoven14
Army · 2Units
Buildings ›8 types
God powers ›None invoked
No god powers recorded.