Advanced match analysis
sickplayer69 vs horvath
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 15796
- Duration
- 14:05
- Patch
- 19.17020
- Played
- · 22 hours ago
Defeated
sickplayer69
Zeus · Elo 1535 -9
14:05
Match length
Winner
horvath
Freyr · Elo 1709 +9
26.9% win probability
Pre-match · horvath favored
win probability 73.1%
Key momentsIn match order
sickplayer69
Zeus · Blue- EAPM
- 74.9
- Favorite unit
- Hoplite 15 fielded
- Largest army
- 32
- First expansion
- —
Age path
AthenaClassical · Est. start 3:09
DionysusHeroic · Est. start 12:22
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling28 wall build events
No post-game awards
horvath
Freyr · Red- EAPM
- 63.3
- Favorite unit
- Raiding Cavalry 23 fielded
- Largest army
- 64
- First expansion
- —
Age path
FreyjaClassical · Research start 3:16
AegirHeroic · Research start 9:46
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy700 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 700 total volume›
sickplayer69
Bought
No buys
Sold
No sells
Total player market volume0
horvath
Bought
No buys
Sold
Total player market volume700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.