Replay-derived match flow, timings, and composition.

Advanced match analysis

Felcraft vs Boumba Boumba

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
3752
Duration
27:25
Patch
19.17020
Played
· 22 hours ago
Nile Shallows map preview
MapNile Shallows
Defeated
Felcraft Hades · Elo 957 -17
27:25 Match length
Winner
Boumba Boumba Poseidon · Elo 979 +17
46.8% win probability Pre-match · Boumba Boumba favored win probability 53.2%
Key momentsIn match order
Fastest Classical
3:14* Felcraft Athena · estimated
First extra TC
4:28 Boumba Boumba Town Center
First pressure
5:16 Felcraft Military Academy
Armory timing
8:58 Boumba Boumba Armory
Market timing
10:25 Felcraft Market
Fastest Heroic
11:43* Boumba Boumba Dionysus · estimated
Fortress timing
12:41 Felcraft Fortress
Fastest Mythic
19:12* Felcraft Hephaestus · estimated

Felcraft

Hades · Purple
Loss 957 -17
EAPM
32.8
Favorite unit
Hoplite
74 fielded
Largest army
152
First expansion
7:42
Age path
AthenaClassical · Est. start 2:14
AphroditeHeroic · Est. start 11:55
HephaestusMythic · Est. start 17:12
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Market economy2,400 total resource volume
Large army production152 military units
No post-game awards

Boumba Boumba

Poseidon · Red
Win 979 +17
EAPM
48.6
Favorite unit
Hippeus
97 fielded
Largest army
173
First expansion
4:28
Age path
HermesClassical · Est. start 3:24
DionysusHeroic · Est. start 10:28
ArtemisMythic · Est. start 20:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production173 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,400 total volume

Felcraft

Bought

Food1,700

Sold

Wood700
Total player market volume2,400

Boumba Boumba

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Felcraft

Army · 152

Units

Hoplite74
Toxotes39
Peltast15
Petrobolos10
Ajax4
Colossus4
Minotaur3
Achilles2
Chiron1
Buildings 11 types
Farm25
House19
Military Academy8
Archery Range6
Granary6
Storehouse6
Town Center5
Armory3
Fortress3
Temple3
Market1
God powers 5 invoked
Curse2
Sentinel2
Plenty Vault1

Boumba Boumba

Army · 173

Units

Hippeus97
Toxotes54
Petrobolos7
Theseus5
Atalanta4
Hippolyta3
Helepolis2
Polyphemus1
Buildings 11 types
House23
Farm22
Storehouse9
Stable7
Fortress5
Archery Range3
Town Center3
Granary2
Armory1
Market1
Temple1
God powers 4 invoked
Bronze1
Cease Fire1
Earthquake1
Lure1