Advanced match analysis
Adurmm vs campuzanoantonio
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 19266
- Duration
- 16:54
- Patch
- 19.17020
- Played
- · 22 hours ago
Winner
Adurmm
Zeus · Elo 1351 +16
16:54
Match length
Defeated
campuzanoantonio
Shennong · Elo 1320 -16
54.4% win probability
Pre-match · Adurmm favored
win probability 45.6%
Key momentsIn match order
Adurmm
Zeus · Grey- EAPM
- 53.6
- Favorite unit
- Hoplite 100 fielded
- Largest army
- 106
- First expansion
- 12:57
Age path
AthenaClassical · Research start 3:46
ApolloHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Large army production106 military units
No post-game awards
campuzanoantonio
Shennong · Red- EAPM
- 48.3
- Favorite unit
- Fire Archer 34 fielded
- Largest army
- 64
- First expansion
- 7:07
Age path
ChiyouClassical · Est. start 4:41
HeroicNot reached
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment2 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.