Advanced match analysis
hyped25 + MAREK vs GabriM3 + Nick171298
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 2077
- Duration
- 32:20
- Patch
- 19.17020
- Played
- · 22 hours ago
Victory
Team Elo 1074
hyped25
Poseidon · Elo 1110 +15
MAREK
Oranos · Elo 1037 +20
32:20
Match length
Defeat
Team Elo 1062
GabriM3
Freyr · Elo 1052 -17
Nick171298
Demeter · Elo 1073 -18
51.7% win probability
Pre-match · hyped25 + MAREK favored
win probability 48.3%
Key momentsIn match order
hyped25
Poseidon · Blue · Team 1- EAPM
- 53.7
- Favorite unit
- Toxotes 137 fielded
- Largest army
- 416
- First expansion
- 11:02
Age path
HermesClassical · Est. start 2:47
DionysusHeroic · Research start 11:07
ArtemisMythic · Est. start 23:09
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling15 wall build events
Market economy2,800 total resource volume
Large army production416 military units
No post-game awards
GabriM3
Freyr · Mint · Team 2- EAPM
- 50.6
- Favorite unit
- Raiding Cavalry 103 fielded
- Largest army
- 278
- First expansion
- 10:53
Age path
FreyjaClassical · Est. start 3:44
BragiHeroic · Est. start 14:54
VidarMythic · Est. start 19:51
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Large army production278 military units
No post-game awards
MAREK
Oranos · Peach · Team 1- EAPM
- 35.9
- Favorite unit
- Contarius 60 fielded
- Largest army
- 183
- First expansion
- 8:54
Age path
OceanusClassical · Est. start 3:04
HyperionHeroic · Est. start 7:08
HeliosMythic · Est. start 18:08
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling10 wall build events
Large army production183 military units
No post-game awards
Nick171298
Demeter · Green · Team 2- EAPM
- 64.7
- Favorite unit
- Peltast 102 fielded
- Largest army
- 351
- First expansion
- 5:12
Age path
PanClassical · Research start 3:25
HestiaHeroic · Est. start 12:47
PersephoneMythic · Est. start 20:28
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling10 wall build events
Market economy7,400 total resource volume
Large army production351 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 10,200 total volume›
hyped25
Bought
Sold
No sells
Total player market volume2,800
GabriM3
Bought
No buys
Sold
No sells
Total player market volume0
MAREK
Bought
No buys
Sold
No sells
Total player market volume0
Nick171298
Bought
Sold
Total player market volume7,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
hyped25
Army · 416Units
Buildings ›14 types
God powers ›4 invoked
GabriM3
Army · 278Units
Buildings ›12 types
God powers ›3 invoked
MAREK
Army · 183Units
Buildings ›12 types
God powers ›16 invoked
Nick171298
Army · 351Units
Lykaon Villager1