Replay-derived match flow, timings, and composition.

Advanced match analysis

Deadshot Daiquiri vs Puffygoober98

Queue
Ranked 1v1 Supremacy
Map
Marsh
Map Seed
31292
Duration
32:08
Patch
19.17020
Played
· 22 hours ago
Marsh map preview
MapMarsh
Winner
Deadshot Daiquiri Loki · Elo 519 +6
32:08 Match length
Defeated
Puffygoober98 Zeus · Elo 239 -6
83.4% win probability Pre-match · Deadshot Daiquiri favored win probability 16.6%
Key momentsIn match order
First pressure
3:15 Deadshot Daiquiri Hersir trained
Fastest Classical
6:38* Deadshot Daiquiri Heimdall · estimated
Market timing
9:03 Deadshot Daiquiri Market
First extra TC
9:28 Puffygoober98 Town Center
Armory timing
15:13 Deadshot Daiquiri Armory
Fastest Heroic
17:04* Deadshot Daiquiri Njord · estimated
Fortress timing
18:34 Puffygoober98 Fortress
Fastest Mythic
24:59* Deadshot Daiquiri Hel · estimated

Deadshot Daiquiri

Loki · Purple
Win 519 +6
EAPM
23.2
Favorite unit
Throwing Axeman
35 fielded
Largest army
133
First expansion
10:16
Age path
HeimdallClassical · Research start 5:38
NjordHeroic · Research start 15:49
HelMythic · Research start 22:59
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling48 wall build events
Market economy1,600 total resource volume
Large army production133 military units
No post-game awards

Puffygoober98

Zeus · Red
Loss 239 -6
EAPM
13.4
Favorite unit
Hoplite
106 fielded
Largest army
173
First expansion
9:28
Age path
AthenaClassical · Research start 7:10
ApolloHeroic · Research start 16:39
HephaestusMythic · Research start 26:43
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Large army production173 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,600 total volume

Deadshot Daiquiri

Bought

Food1,100
Wood500

Sold

No sells

Total player market volume1,600

Puffygoober98

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Deadshot Daiquiri

Army · 133

Units

Throwing Axeman35
Jarl26
Portable Ram16
Godi15
Ballista12
Hirdman10
Fire Giant5
Hersir5
Einheri3
Berserk2
Frost Giant2
Raiding Cavalry2
Buildings 12 types
Wall48
Farm36
House16
Hill Fort12
Sentry Tower8
Ox Cart Building7
Town Center4
Great Hall3
Longhouse3
Temple3
Armory1
Market1
God powers 3 invoked
Nidhogg1
Undermine1
Walking Woods1

Puffygoober98

Army · 173

Units

Hoplite106
Toxotes54
Minotaur4
Petrobolos4
Heracles2
Jason2
Odysseus1
Buildings 12 types
House16
Wall16
Farm15
Fortress6
Temple5
Archery Range4
Military Academy4
Storehouse4
Town Center3
Armory1
Granary1
Sentry Tower1
God powers 5 invoked
Bolt2
Restoration2
Plenty Vault1