Replay-derived match flow, timings, and composition.

Advanced match analysis

Vayce vs Yittan

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
7629
Duration
16:20
Patch
19.17020
Played
· 22 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
Vayce Nuwa · Elo 1161 -15
16:20 Match length
Winner
Yittan Set · Elo 1222 +15
41.3% win probability Pre-match · Yittan favored win probability 58.7%
Key momentsIn match order
Fastest Classical
4:22* Yittan Ptah · estimated
First pressure
4:45 Yittan Barracks
Armory timing
4:58 Yittan Armory
First extra TC
5:14 Vayce Town Center
Fastest Heroic
7:43* Yittan Sekhmet · estimated
Fortress timing
9:00 Yittan Migdol Stronghold
Market timing
9:09 Vayce Market
Fastest Mythic
12:40* Yittan Horus · estimated

Vayce

Nuwa · Orange
Loss 1161 -15
EAPM
44.3
Favorite unit
Wuzu Javelineer
10 fielded
Largest army
34
First expansion
5:14
Age path
HoutuClassical · Research start 3:22
RushouHeroic · Est. start 9:45
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,200 total resource volume
No post-game awards

Yittan

Set · Red
Win 1222 +15
EAPM
37.5
Favorite unit
Chariot Archer
17 fielded
Largest army
49
First expansion
—
Age path
PtahClassical · Est. start 3:22
SekhmetHeroic · Est. start 6:28
HorusMythic · Est. start 10:40
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,200 total volume

Vayce

Bought

Food600

Sold

Wood600
Total player market volume1,200

Yittan

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Vayce

Army · 34

Units

Wuzu Javelineer10
Pioneer8
Dao Swordsman6
Fire Archer3
Sage3
White Horse Cavalry2
Ge Halberdier1
Qiong Qi1
Buildings 12 types
Farm24
House14
Silo10
Machine Workshop5
Military Camp5
Wall5
Imperial Academy3
Baolei2
Town Center2
Armory1
Market1
Temple1
God powers 2 invoked
Creation1
Earth Wall1

Yittan

Army · 49

Units

Chariot Archer17
Slinger11
Camel Rider10
Spearman5
Scarab4
Siege Tower2
Buildings 15 types
House22
Obelisk10
Mining Camp3
Armory2
Barracks2
Granary2
Lumber Camp2
Wall2
Market1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 4 invoked
Vision2
Citadel1
Tornado1