Advanced match analysis
AngryThwomp vs spartanlakkes97
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 13481
- Duration
- 18:40
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
AngryThwomp
Shennong · Elo 992 +11
18:40
Match length
Defeated
spartanlakkes97
Hades · Elo 837 -32
70.9% win probability
Pre-match · AngryThwomp favored
win probability 29.1%
Key momentsIn match order
AngryThwomp
Shennong · Mint- EAPM
- 40.9
- Favorite unit
- White Horse Cavalry 31 fielded
- Largest army
- 96
- First expansion
- 13:34
Age path
HoutuClassical · Est. start 3:24
RushouHeroic · Est. start 8:49
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production96 military units
No post-game awards
spartanlakkes97
Hades · Red- EAPM
- 15.4
- Favorite unit
- Cyclops 10 fielded
- Largest army
- 29
- First expansion
- —
Age path
AresClassical · Research start 4:11
ApolloHeroic · Research start 12:13
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.